Integrated security technology. According to the query of Huawei official website, Huawei pay, applepay and smart wearable devices are easy to operate, and their software and hardware all adopt integrated security technology, which can protect users' personal information.
In what ways can ai smart wearable devices have relevant content?
Since 20 12, Google launched the first smart glasses, which opened the door to the smart wearable device market. In 20 15, a large number of smart wearable devices for ordinary consumers, especially smart bracelets and smart watches, appeared, taking care of people of all ages.
So what advanced technologies are used in wearable smart devices? Wearable technology has always attracted much attention in the international computer academia, but due to the complexity of technology, many related devices only stay in the conceptual field. Let's talk about the four key technologies of wearable smart devices.
First, human-computer interaction technology
Man-machine interaction technology refers to the technology of realizing the dialogue between man and computer in an effective way through computer input and output equipment. In the Internet of Things era, the control center of "everything" is people, and the way of "communication" between people and machines will also change. Adhering to the principle that lazy people are invincible, direct and convenient human-computer interaction will emerge as the times require, such as the birth of AI voice interaction technology. Although the current AI technology is not very mature, it has also made some achievements. Of course, AI voice interaction is not the ultimate direction of human-computer interaction, not to mention the highest state of laziness, so a higher-level concept of brainwave interaction technology is put forward, which can realize the thinking exchange between people and devices, and Bian Xiao will never see it in his lifetime. After all, people who stay up late will not live long. Related article: "What are the common smart wearable devices? 》
Second, the virtual display technology
In the Internet of Things era, smart devices will no longer need screens. Accurately speaking, the display mode will be a "light" screen that can be displayed in any space, not an LED display screen. Virtual screen will become the carrier of information in any space and a visual supplement between man and machine. Maybe we don't need "light" screens in the future. Direct use of VR, that is, virtual reality technology, is a computer simulation system that can create and experience virtual worlds. It uses computer to generate a simulation environment, which is a multi-source information fusion, interactive three-dimensional dynamic scene and entity behavior system simulation, so that users are immersed in this environment.
Third, cloud platform and artificial intelligence.
In the Internet of Things era, PC or smart phone will not be able to handle and carry the huge data in the Internet of Things era, and the operation of equipment will be transferred from the current front-end data processing center to the back-end cloud platform. However, it is difficult to meet the development needs of the Internet of Things era only by the current program operation and crawling on the cloud platform, so artificial intelligence technology with self-operation and judgment ability is bound to become the next key technology.
Fourth, wireless communication and charging technology.
At present, the universal communication is 4G network, and there will be technologies with better coverage and higher communication efficiency such as 5G and 6G in the future. In the Internet of Things era, when smart wearable devices use ubiquitous wireless communication, device charging technology is also very important. At present, many smart wearable products on the market are relatively small in size and short in battery life. USB interface will affect the beauty of products to some extent. So some manufacturers began to produce smart wearable products that can be charged wirelessly. Some people think that it would be terrible if wireless charging technology can be integrated with wireless communication technology and wireless charging can be carried out at the same time of data exchange. People will be able to enjoy wireless communication and wireless charging anytime and anywhere in any environment, and now they don't have to worry about whether the equipment is networked or not and the power is insufficient.
These technologies are not only the key technologies for the development of the wearable smart device industry, but also the key guarantee for the Internet of Things, which determines the development of the smart industry, promotes the leap from the mobile Internet era to the Internet of Things era, and has a great impact on human society. Although there are still many technologies that have not yet been realized, we should believe in the outstanding scientists in the international computer academia and believe that the real Internet of Things era will come soon.
What is wearable technology?
What is wearable device technology?
Wearable technology is an innovative technology put forward by MIT Media Lab in 1960s. Through this technology, technologies such as multimedia, sensors and wireless communication can be embedded in people's clothes, which can support gestures and eye movements.
The purpose of wearable technology
Achieve fast data acquisition through "internal connection" and maintain social contact efficiently through ultra-fast content sharing ability. Get rid of traditional handheld devices and get a seamless network access experience.
Wearable health equipment is another branch of wearable equipment which is gradually derived with the appearance and development of wearable equipment. Wearable devices have gradually emerged since the 1960s. In 1970s, the wearable computer with digital camera made by inventor AlanLewis could predict the outcome of casino roulette.
1977, C.C. C.Colin of the School of Visual Sciences of Smith-Kettlewell Institute made a vest for the blind, and the images obtained by the head-mounted camera were transformed into tactile images through the grid on the vest, so that the blind could "see" it. In a broad sense, it can be regarded as the world's first wearable health device.
Every laboratory thinks that the health field is the priority and the most promising field for wearable devices. The essence of wearable health equipment is the intervention and improvement of human health. Wearable devices are also developing from "information collection" to "direct intervention". Wearable health equipment refers to various common diseases of urban people. For example, relaxing and massaging the cervical spine anytime and anywhere, and even directly interfering with brain waves to help people sleep. In this regard, foreign melons and domestic families have put forward their own innovative products in this regard.
Comfortable to wear, even without feeling. If you want to be completely insensitive, it is still a fantasy for today's wearable health devices. But trying to be light and small is the direction of all enterprises. Compared with professional medical equipment, wearable health equipment is not as effective as professional equipment, but its advantage is that it can treat the body conveniently anytime and anywhere, and it has great advantages in preventing and alleviating diseases.
The use process should not interfere with normal life. Consumers can't accept health equipment that takes time and constantly challenges their patience. Therefore, wearable health equipment should be fully considered in the design, so as not to affect the normal life and work of users.
The appearance should be suitable for the occasion and environment. Sometimes, wearable devices are not "invisible". However, if the appearance of these devices is suitable for the environment or even cool enough, then users don't mind marching in the city wearing such devices.
The key technologies of wearable medical devices mainly include
What is wearable device technology? Wearable technology is an innovative technology put forward by MIT Media Lab in 1960s. With this technology, multimedia, sensors, wireless communication and other technologies can be embedded into people's clothes to support gestures, eye movements and other interactive ways. The purpose of wearable technology is to achieve fast data acquisition through "internal connection" and maintain social contact efficiently through ultra-fast content sharing. Get rid of traditional handheld devices and get a seamless network access experience. Wearable health equipment is another branch of wearable equipment which is gradually derived with the development of wearable equipment. Since the 1960s, wearable devices have gradually appeared. In 1970s, the wearable computer with digital camera invented by inventor allen lewis can predict the outcome of casino roulette. 1977, C.C. Colin of the School of Visual Science of Smith-Kettlewell Institute made a vest for the blind. It converts the images obtained by the head-mounted camera into tactile images through the grid on the vest, so that blind people with feet and silver can "see". Broadly speaking, this can be regarded as the world's first wearable health device. Every laboratory thinks that the health field is the most promising field of wearable devices, and the essence of wearable health devices is to intervene and improve human health. Wearable devices are also developing from "information collection" to "direct intervention". Wearable health equipment refers to various common diseases in urban people's graves and banquets. For example, relax and massage the cervical spine anytime and anywhere, or even directly change the bridge to interfere with brain waves to help people sleep. In addition, foreign melons and domestic every have launched their own innovative products in this respect. Comfortable to wear, even without feeling. It is impossible to be completely insensitive to today's wearable health devices. But trying to be light and small is the direction of all enterprises. Compared with professional medical equipment, wearable health equipment is not as effective as professional equipment, but its advantage is that it is convenient and fast, and it can protect and treat the body anytime and anywhere, which has great advantages in preventing and alleviating diseases. The use process should not interfere with normal life. Consumers can't accept health equipment that takes special time and constantly challenges their patience. Therefore, wearable health equipment should be fully considered when designing, so as not to affect the normal life and work of users. The appearance should be suitable for the occasion and environment. Sometimes, wearable devices cannot be "invisible". However, if the appearance of these devices is suitable for the environment or even cool enough, users don't mind showing off with such devices.