introduce
After entering the game, the game has 13 main tasks, that is, 13 chapters. Players who like the plot should pay attention to sideline tasks, which are also interspersed with some content related to the main line, which can be quickly upgraded. After entering the prologue, the protagonist took the weapon from the quartermaster and went out for the first time. The whole map is full of ordinary zombies. First of all, don't underestimate the leg that the quartermaster gave you. This is a good weapon in the early stage. Don't buy weapons, coffee and cigarettes sold by merchants, and sell the 10 left in your backpack.
The current health value is displayed in the upper left corner of the screen, and the damage such as attack, fall and flame will be reduced. In the early stage of health recovery, you can buy or make a medical box and return to the safe house to recover automatically. Medical kits can be purchased from quartermaster, collected on site, or made of alcohol and gauze. You need to gain agile skills and experience in running and climbing. Fill the experience slot to gain skill points, and allocate experience points to gain or improve agile skills. Physical strength value is also converted into physical strength value, which is a rapidly consumed energy value and will be consumed in fighting and running.