Kneeling ranch story honey village newbie guide

Spring of the first year Sequence plate, perform 5 part-time jobs for ore digging (Mon. to Fri.). (To open up mining.) Next, work 5 times to harvest wood (Monday, Wednesday, Friday, Saturday, and Sunday). (Next, you will work 5 times on wood harvesting (Mon, Wed, Fri, Sat, Sun) (to open up harvesting → wood can be purchased, so you can ignore it) Finally, you will work part-time on taking care of animals (except on Thursdays and rainy days), and you will be able to get a horse on the 2nd day of summer, and you can decide on the color of the horse on the 15th day of spring. You must have a dog in order to get the fruit of the wood of power, so just put milk or fish in the bait box every day. When you have free time, do digging and logging. (xiluo520: picking up MMs is also a kind of life) Herbs and other things that can be sold at a high price in the summer will be more profitable to save up for the summer. It will be more profitable to save up for the summer. You can't use a scythe on the first day of summer, so in order to plant seeds on the first day of summer, you have to cut the crops consecutively until the 30th day of spring. Powerful sources of income Strawberries (sold at the teahouse), radishes (sold at the cottage), rainbow trout (sold at the cottage) Part-time work at the ranch (sitting all day), milk (continuous grazing during the dry season from late spring to early summer to immediately reach size L) Chickens (can be hatched with eggs sold at the store for 70G or eggs from part-time work at the ranch), turn all the money you have into coins in the lawn races and exchange them for butter. In the summer of the first year, turn the dog's affinity into 2, get the fruit of the wood of force, irrigate all the farmland, and then you can do some digging and fishing in your spare time. (xiluo520: 泡MM啊 泡MM... The first thing you need to do is to get started as early as possible. Among the crops, tomatoes can be sold at the villa for maximum profit. When you sell them, if there is a Martha in the ledger in front of the kitchen screen, go and investigate. Schedule for meeting all the villagers in a day Get up and play with the Pixie 3 while doing a bit of ranch work 6:30pm ~ In front of the Food Shop → In front of the Tea House → The Church (Aurelia) Gathering while moving forward, and if you have time, Bakir and Kitty can gather as well 8:00pm ~ In front of the Goddess's Fountain (Chester) → In front of the Company (Rudolph) → Gathering ore 8:00pm ~ Craftsman's House (Wood, Sarah, Noboru, Naoto) 8:30pm Villa (Diya) 8:30 Villa (Diya, Gina, Masha) → Chocolate Nut Ranch (Garza) → Flower House (Laila, Loon) You can meet Dim who is wandering around here. 11:00: Go to the food store (Ronaldo) → Tea House. 12:00: Company (Alice, Charles, Dodgson) - Return to the Goddess Fountain (Goddess-sama) → Tea House (Worl, Kitty) Note: On the days when Bakir is on a regular rest day, characters can basically go on a regular rest day, but they will not be able to go on a regular rest day. Basically, you can meet the characters on your way to the ranch, and if you return to the ranch at this time, it will be about 3:00 p.m. Then, you are free to play with the civet cats in the sea or do the rest of the morning's work at the ranch. On the day of the logging, the company group will give up the importance of A. Company ~(12:00-14:00) Goddess visit ~(Prayer 10:00-16:00) Civet cats (15:00-23:00) Because the time is limited, you can wander around the mines during the day. You won't be able to see civet cats when it rains. Importance B: Bakir: Dim is usually found when you are on patrol, so it's not necessary to pay too much attention to it. If it's not there, most of the time, Dim will be in front of the food store, the flower house, or the plaza, and Bakir will be in front of the cottage. Importance C: Pixie: Pixie, it's a good idea to go to the Paging area (next to the Ranch Barn) as soon as you get up in the morning, so that you can meet them if you go there after 9:00am on a rainy day. Ratio of money to medals in the Turf Race Money:Medals = 500G:10 pieces In addition, the price of butter, a gift that can be exchanged for medals, is: Medals = 450G:6 pieces By converting all your money into medals, and then exchanging them all for butter, you can multiply the amount of money by 1.5. (For example, converting 3000G into medals, and then converting them all into butter, you can increase the amount of money by 1.5 times. (For example, if 3000G is converted into medals, there are 60 medals, and if all 60 medals are converted into butter, there are 10 medals. If you sell the 10 pieces of butter at the store the next day, you can get 4500G.) However, you can hold up to 99 pieces of butter (594 medals), so you can exchange the extra medals for special cheese (for money), money, special bait, etc. Also, if you have a kitchen after expanding your home, if you make special cheese in the kitchen with Golden Milk (8 medals), you can make a special cheese for 200RMB and sell it. If you have the patience to cook 99 times, go ahead and do it. If you give the Golden Egg to Wood, you will be taken to a special scene with a lot of big trees, but if you give Wood a gift other than the Golden Egg beforehand, he will take you to the lumberyard instead of accepting the Golden Egg. The event of a fixed date will be prioritized over any other important event or any event where animals are sick. If you get a cold on this day, you will never catch a cold, even if your fatigue level was maxed out the day before. In the end game, you will get the fruit of Riki-no-Mu, expand the bathroom, and get tired on the day of harvesting or rainy days, but it doesn't matter if your fatigue level is high on the day before a fixed event, so it's a good chance to get it. Also, outside of the fixed events, there seem to be a couple that will be triggered in priority over a cold (Feast of Cakes? 9? 9 Bucky's Journey). If you put alfalfa grass in the feed box in the cow's hut, and enter the hut again after exiting the hut, the alfalfa grass in the feed box will shine with a golden light (the color of the mineral alfalfa grass). Cows that eat the feed from this box will produce milk G the next day. Necessary Expansions Timber, which can be purchased at the horse races. Please expand the dog kennel first (you need to have a dog with good connections to look for the fruits of the wood of power.)

The Fruit of Rikinoki The Fruit of Rikinoki is an object that recovers all fatigue and stamina on the spot and increases the maximum amount of stamina. At the moment, there are 5 of them that I know the details of. Let the dog search for it×4 Pokemon and dog incident×1 If you have a good relationship with the dog (2 or more hearts), you can let the dog find the Fruit of the Wood of Strength and the Mushroom by playing the Okarinas and ordering it to "search". Now, if you command the dog to "Search", you can find items in 10 places (all outside the house). In the first 4 places, you can find Rikinoki's fruit. Later on, it seems that you can find truffles, medicinal roots, mushrooms, and so on. I'm not sure, but the first 4 places may not be able to find the fruit of the Rikki no Ki, and there may be truffles and other items as well. However, there is a high chance of finding the fruit of Rikinoki before the 4th

Location

Event

Remarks

Location

Event

Remarks

Chiffon Silk Shore

Fishing Ground

Maple Leaf Lake

Fishing Ground

NPC: Raccoon Cat

Fishing Ground

NPC. Civet Cat

PM3:00-PM7:00

NPC: Civet Cat

PM7:00-PM11:00)

Fountain of the Goddess

Goddess's Wish

AM 10:00-PM 4:00

Subterranean Lake deep in the mines

Fishing Grounds

Requires 20 or more fish tokens

Fishing grounds

Requires 10 or more fish tokens

Kernel Chocolate Ranch

Job: Taking care of the animals

Thursdays, except for the rainy season, from 8:00 AM to 5:00 PM

Fruits of the Rikinoki

The place where you can knock on the 2 trees in the center

Makoto's Fruit is located, and it is a place where you can knock on the trees. Place

Ranch Shop Open

AM 8:00PM ~ PM 6:00PM Closed: Sunday

Food Shop

Job: Chicken Care

AM 8:00PM ~ PM 3:00PM

Tea House * Wine Shop

Tea House Open

PM 0:00PM ~ PM 5:00PM Closed: Monday

Food Store Open

AM 8:00PM ~ PM 3:00PM

Tea House Open

Tea House Open

PM 0:00PM ~ PM 5:00PM Closed: Monday

The Food Store is open

8:00 AM to 6:00 PM Closed: Sundays

The Liquor Store is open

6:00 PM to 0:00 PM Closed: Mondays

The Fruit of Rikinoki

It's near the tree in front of the Food Store

The Fruit of Rikinoki

It's next to the tree on the left side of the road leading to the lake

The Fruit of Rikinoki

The Fruit of Rikinoki

The Craftsman's House

Shop open

AM 6:00PM - PM 5:00PM Closed: Tuesday/Thursday

Flower House* Props House

Flower store open

AM 9:00PM - PM 5:00PM Closed: Sundays

Job: Logging

On holidays and outside of rainy periods: AM 9:00PM - PM 2:00PM Maximum 5:00PM. AM 9:00PM to PM 2:00PM 5 times max

Prop Shop Open

AM 10:00PM to PM 6:00PM Closed: Wednesdays and Saturdays

Logging

Part-time work 5 times (you need to free up some time)

Fruit of Rikinoki

Left side of the flower bed next to the Flower Shop

Fruit of Rikinoki

Black Sugar Mountain

Fruit of Strength

Center of the map 1# Edge of the steps in the map 2#

Mining

Job: Digging for Ore

Monday-Friday AM 9:00PM 1:00PM up to 5 times

Square

Spring 23 Alice's gang's advice

Summer 8 Garza relays that a construction sign has been erected in the plaza

Winter 2 Pokemon come to notify about the Mechanical Crow Move to the House of Flowers and the House of Props and the Mechanical Crow will happen

Winter 14 Rudolph warns about the new machinery

Winter 20 Dim informs about the new machinery

The first year of the Pokemon.

Winter 20 Dim informs about the mechanical gopher, which happens when you move to the mine

The next year

Spring 2 Sarah warns about the new machinery

Spring 5 Woodrow informs about the mechanical wood, which happens when you move to the craftsman's house

Spring 18 Garza warns about the next horse race in the meadowlands

Summer 10 The goddess warns about the new machinery

Winter 14 Rudolph warns about the mechanical crow. Summer 14 Katie informs about the mechanical fish, which happens when you move to Maple Leaf Lake.

Autumn 1 Father's Letter2 Goodwill Day Date Name Remarks

Spring 11 Goddess's Goodwill Ritual Receive food from a girl with a certain level of goodwill or higher

Only Diya?1? 1? 1? 1? 1? 1? 1?1

On this day, the gift's effect is doubled

Spring 22 Meadowlands Horse Racing Day

Spring 22 Meadowlands Horse Racing Day <

Summer 1 Transexual Festival On this day, you can't harvest or pick up anything

and you can't use a scythe, so you need to level your fields in spring

You can fish

Summer 20 Fireworks Day Fireworks can be seen in front of the pasture from 8:00 pm onwards

There is no special event that triggers them

Summer 27 Grassland Race Day

This is the first time that you can see the fireworks, but you can't see them from the pasture.

Autumn 10th Festival of Acquisition The girl with the highest level of love will be invited

Move to the square and you can join the festival

Time runs until 4:00 PM

Autumn 25th Meadow Race Day

Winter 23rd Baron Bragging Day The first time people other than goddesses change their conversations, they change the conversation

Questions will be asked

Additional questions will be asked

"The origin of Bragging Day" is a story about the baron's life.

The origin of the day of bragging

Winter 30th New Year's Eve It will happen if you go to the coast at 5-6pm

The girl with the highest favorability will come

Continuing Events Title Characters Time Scene Contents Condition

Rudolf Drunk 1 Rudolf (Wood) 19:00~ Night?9?9 Tea House Rudolf whining ?

Rudolph drunk 2 Rudolph (wood) 19:00 ~ Night?9?9 teahouse Rudolph talked about the village residents Mo?t 1 happened

Bakir's trip 1 Bakir Wake up

1 year eye autumn 1 day at the house Talked about leaving the village for a while Bakir/good sense?

Bakir's Journey 2 Bakir Getting up

1 year old Autumn 26~Winter 1 Self-house Talking about coming back from a trip

Giving the character a flower (not an item, effect unknown) After 1 ends

Bakir's Journey 3

(Dialogue only) Bakir Anytime

(If you can meet Bakir) Anywhere Now confirmed 4 after 2

Experiment 1 Loon 10:00 ~ Prop House Get the Experiment Seed that produces potatoes and tomatoes with 1 seed

Experiment 2 Loon 10:00 ~ Prop House Get the improved Experiment 1 after 1

Experiment 3 Loon 10:00 ~ Prop House Get the finished Experiment 2 after 2

Ronald 1 Ronaldo 8:00 - Food Store - I think we'll see something good next time Ronaldo/goodwill?

Ronaldo 2 Ronaldo 8 o'clock ~ food store See the lace he made out of interest after 1

Ronaldo 3 Ronaldo 8 o'clock ~ food store Seems like he'll give you something to eat next time

Ronaldo 4 Ronaldo 8 o'clock ~ food store See the tired hero and ask for a meal after 3

Ronaldo 5 Ronaldo 8 o'clock ~ food store The food store seems to have good memories next time

Ronaldo 6 Ronaldo 8 o'clock ~ The food store Dance with Ronaldo and the two of them after the end of 5

Single event Title Characters Time Scene Contents Condition

Spider's Appearance Diya Summer 1, 4th~8th

8 o'clock ~ Inside the villa, it seems that a spider appeared in Diya's room and Diya's goodness was 35%.

Deciding to go out Diya Summer 1, 18~22

8:00~ In the villa, Diya decides to go out and her favorability is over 45

Invitation to eat cake Katie Spring 1, 26~30

After waking up, in front of her house, she's invited to eat cake at the teahouse and has a favorability of more than 20

Flowering buds Katie Summer 1, 16~20

6

6:00pm~ Square Asked about the town she used to live in, Katie's favorability is over 25

Marina 1 Goddess (22~26, Spring 1)

6:00pm~ Goddess Fountain, Hair style

Questioned on two options, Goddess/favorability is over 20

Marina 2 Goddess, Summer 1, 13~17

6:00pm~ The Fountain of the Goddesses The place where it doesn't work

Two options were asked Ms. Goddess/more than 25 favorability

Marina 3 Ms. Goddess, Autumn 1, 4-8

6:00pm ~ The Fountain of the Goddesses The Fountain of the Goddesses The food

Two options were asked Ms. Goddess/more than 30 favorability

Marina 4 Ms. Goddess, Autumn 1, 25-29

p>6pm~ Fountain of the Goddesses Regarding the name

Questioned about two options Goddesses Ms. / Favorability 35+

Recommended Fishing Shin 1st Spring 9~25

Tuesday and Thursday at 10pm~ Maple Leaf Lake Recommended Fishing Shin Favorability 5+

The time when Shin is on the lake

Fishing partner Shin Any number will do

Tuesday, Thu. 10:00~ Maple Leaf Lake Happy to have a fishing partner Fishing rod held

When the letter is on the lake

Mechanical Ambiguity Day 1 Rudolph 1st winter 21st in front of his own house What happened to the machinery of the mine Ignore only the occasions of the mechanical gophers

Mechanical Ambiguity Day 2 Katie 2nd summer 15 in front of his own house What happened to the 3-person team Ignore only the occasions of the mechanical fish, or the occasions of no help

Mechanical Ambiguity Day 2 Katy 2nd summer 15 in front of his own house Ignore only the occasions of the mechanical fish.

Important Events All 15 types. You can trigger other events while other important events are in progress. Basically, one event corresponds to one resident (the Elderly Trio or the Tinker Brothers), and the corresponding resident needs to have goodwill. On the other hand, the residents that do not correspond to each other do not need any favorability even if they appear in the event. However, only Dim is special and does not have an exclusive event, but instead will bring the first information in a few events (non-required events). Corporate Threesome?9?9 Pixie Threesome does not require a favorability increase in order to complete an event. If you have enough favorability but cannot trigger an event, it means that there are other conditions that are not enough. Also, in many cases, events cannot be triggered because of rain, so pay special attention to the weather during periods when events are concentrated in front of more than one house. The time for the event to occur on a certain day of the year is completely set, so if the conditions are not met before then, it will be impossible to trigger the event again. There are some events that can be carried on even if they are missing, but they need to be triggered by important events in the flow of the story. The exception to this is that only the story of the nature ferret is triggered in an unrelated event (bug or error?). The story of the golden white potato seeds (Dee Dee's). The story of the Golden White Potato Seeds (Diya) The map of the treasure found by Dim shows the location of the villa. Dim gives the map to the main character and Diya. The total number of crops shipped also includes flowers. Mushrooms?9?9 Cheese Agro-products?9?9 Pickups not noted in the list are not included. The story of the nature ferret (Sarah) The previous events are not included in the conditions, so if you try to increase Sarah's favorability from the middle of the game, you'll start a conversation with an unknown meaning. Only 8, 9, and 10 are necessary to complete the story. 11 and 12 can be seen as character endings even if they don't happen.

Sarah's goodwill is 15 or more

Sunny or cloudy day Additional questions

"The animal that ran away"

3 Sarah who confessed to me Wake up after getting up in front of your house Winter 3~8 Sarah's goodwill is 30 or more

Sunny or cloudy day 1,2 will be triggered even if it doesn't happen

The next year

4 The wounded white animal Wake up after getting up in front of your house Wake up in the spring 6~10 days afterward Sarah's favorability is 40 or more 1~3 will trigger it if it doesn't happen

5 White's food Wake up in the spring 27~3 days afterward Sarah's favorability is 50 or more

Sunny or cloudy days 1~4 will trigger it if it doesn't happen

6 Making a fool of yourself in public Wake up in the summer 21~25 days afterward Sarah's favorability is 60 or more 1~5 will trigger it if it doesn't happen

7 Returning to the forest

7 Return to the forest, before the house, get up, after the rise, Autumn 1~6, Sarah's favorability 70+

Sunny or cloudy days, 1~6 will trigger it even if it doesn't happen

8 Announcement, before the house, get up, after the rise, Autumn 15~19, Sarah's favorability 90+

Sunny or cloudy days, 1~7 will trigger it even if it doesn't happen

9 Photographing the White Beasts, Black Sugar Mountain, 1900 hours ~ 8 Same day After 8 ends

10 Nature's Ferret Craftsman's Home 6 o'clock~ Winter 1~7

Beyond Firewood After 9 ends

Sarah's goodwill is 100 or more After receiving Loon's report ends

Add the completion icon to the asset table

Event completed

11 Inspection 1 Before your own house After getting up Winter 12~16 Sarah More than 110 favorability

Sunny or cloudy day 1~10 will be triggered even if it doesn't happen

12 Patrol 2 In front of the house, get up and get out of bed, Winter 22~28 Sarah's favorability is more than 120

Sunny or cloudy day 1~11 will be triggered even if it doesn't happen

The event is completed.