Red Alert 2 Divine Dragon Sky Dance's troop types

Allied infiltration of the Allies got the Apollo Tank (light prism attack)

Allied infiltration of the Soviets got the Divine Indulgence Mech (stealth, good attack, bad defense, good for sneak attacking mining trucks)

Allied infiltration of the Nazis got the Bio-Chemical Legionnaire (move in hyperspace, Bio-Chemical Radiation Attack on Infantry)

Allied infiltration of the Dragons got the Sonic Cannon (Sonic Radiation Attack on Infantry Buildings, big damage to infantry) (high damage to infantry buildings, less damage to tanks)

Soviet infiltration of the Allies with the Hyperspace Destroyer (Hyperspace attack, instantly wipes out a unit, drawback is brittle defense)

Soviet infiltration of the Soviets with the Natasha (long range sniper to kill infantry, calls planes to bombard buildings, stealth after level 3)

Soviet infiltration of the Nazis with the M.A.D. Tank (built with a maniacal laugh...)

Soviet infiltration of the Nazis with the M.A.D. Tank (builds a Suicide Tank, very powerful)

Soviets infiltrate Dragon Alliance with Chinese Drone Carrier (moves on land, carries four small flying saucers that fire electromagnetic attacks, good power) Nazis infiltrate Allies with Ghost Mayfly Troopers (fly in the air, hyperspace attack instantly wipes out a unit)

Nazis infiltrate Soviets with Uranus Helicopters (has five carriers, bio-radiation cannon attack, good power, has virus effect). Nazi infiltration of Nazi's got Jupiter mech (super mega siege mech, very thick blood, can't be hacked)

Nazi infiltration of Dragon's Alliance got Fallen Flame (grenade blast attack, but close range, brittle defense) Dragon's Alliance infiltration of Allies got Omega Aurora Bomber (much faster than normal planes, strong attack, one can take out a battle tank factory)

Dragon Alliance infiltrates the Soviets with the E-Bastion (giant tank, machine gun attack, deployed as a stationary bunker for 12 soldiers)

Dragon Alliance infiltrates the Nazis with the Medusa Tank (stealth, black crystal projection attack)

Dragon Alliance infiltrates the Dragons with the Ace Hacker (invisibility, control of up to three buildings and tanks, ability to plunge enemy bases into chaos)

Base Launching Dog (possessor of four weapons) chaos) Base Launching Dog (Has four camp techs, infiltrating four camps of high tech to build. Launches Soviet base attacks {Khan.} , power perversion, a slaughter of the god-level existence)

Firehawk Bomber (faster than the Omega Aurora Bomber, will not be attacked by anti-aircraft weapons, except when in the airbase)

Kirov Bomber (not the Kirov airboat, the power is no less than the Base Launching Dogs, and also ignores anti-aircraft weapon attacks, press Ctrl will not cause damage to their own side of the building)

Mammoth Tank (powerful, high defense, anti-air and sea)

Pacman (no matter what, touch to explode one, although no attack on the air, sea, but ignores the defense or understanding of unlimited attack power)

President Yuri (still exists, but seems to have no special ability)

Seinen Racing Track Cannon x (Bug's existence, if the Base Launching Dogs and Kirovs are the gods of slaughter)

Seinen Racing Track Gun x (Bug's existence, if Base Launching Dogs and Kirovs are the god of the city) Bomber are godly existences that slaughter cities, then the Sainin Racing Railgun X is an existence that destroys gods)

The Tic Tac Toe (a dog with unknown abilities, kind of cute)

Volkov (a bomb dropping, machine gun flinging guy)

The Devil's Terminator (laser gatling strafing, almost immune to normal artillery, normal infantry, and normal bombing)

Li Xiangyang (similar to the Devil Terminator, same as the Devil) "Anti-Cloaking Unit" generally refers to all units that can detect cloaking

E.A.U.: Tanya, Phase Shift Tanks, Assault Destroyers, Killer Whales

C.O.C.: Burris, Sickle Mechs, Shark Submarines, Giant Squid

F.A.L.: Michelle, Black Crystal Tank, Tsunami Submarine, Genetic Infiltration Tank, Jellyfish

A.D.A.: Yiyue, Sonar Mining Vehicle, Amphibious Transport Vessel, Seadragon Submarine, Soulier Tank, Dolphin Infantry Classes

Conventional Infantry- Advantageous against Infantry units, disadvantageous against Anti-Aircraft tanks.

Anti-Armor Infantry- Advantageous against Vehicle class units, disadvantageous against other Infantry classes.

Land Animals- Advantageous against Infantry class units, disadvantageous against other units.

Heroic Infantry- No clear advantage or disadvantage.

Vehicle Classes

Conventional Tanks- Advantageous against Vehicle Class units, disadvantageous against Anti-Armor Infantry.

Anti-Air Tanks- Advantageous against Infantry and Air units, disadvantageous against other Vehicle units.

Siege Tanks- Advantageous against buildings, disadvantageous against other units.

Heavy Tanks- Advantage to Vehicle Classes, disadvantage to Anti-Armor Infantry.

Construction Vehicles- At a disadvantage to any unit.

Air Force Classes

Fighter Aircraft- Advantageous against Air Force Classes and Vehicle Classes, disadvantageous against Anti-Air Tanks and Anti-Air Defenses.

Bombers- Advantageous against buildings, disadvantageous against anti-aircraft tanks and other air force class units.

Helicopters- Advantage against land units, disadvantage against anti-air tanks and anti-air defenses.

Zeppelins- Advantage against buildings, disadvantage against anti-aircraft tanks and other air force units.

Naval Classes

Conventional Ships- Advantage against anti-aircraft ships.

Anti-Air Ships- Advantageous against Infantry and Air Force units, disadvantageous against other Naval classes.

Building Classes

Infrastructure- Poor defense.

Production Facilities- Average defense.

Defense Facilities- High defense.

Bases- Excellent defense.