There are red robes on a small round table in the square, pull the little people one by one to try them on.
It's recommended to prioritize the little girl, so you don't have to re-choose a chief for a long time. And when you are a child, like a normal child, you can run fast and pick up things. Growing up can also raise children, not a waste of labor.
Puzzle2 - The Bee Hive
Pick up firewood on the beach and hay by the waterfall to make a fire. Pick up the torch under the hive, start the fire and smoke the hive, after which you can harvest honey.
Puzzle3 - The Alchemy Lab
The Alchemy Room is in the lower center left side of the map, and starts off as a mess, requiring the Adept Scientist to collect all five implements and rebuild the lab.
The five implements are randomly distributed across the island and are relatively easy to find.
Puzzle 4 - The Roster of the Dead
In the lower right corner of the black land on the right side of the map, there is a pile of leaves. Pull the villain over to clear the leaves, and once you've done so, the boulder will be revealed.
The cleanup will take a long time, so you can pull a lot of people over there and send the chief to direct it, and it will go faster.
Puzzle5 - The Weather Dancing
Leadership needs to be upgraded, I don't know how many levels it is, Leadership was already level 3 when I succeeded.
Draw the chief to the fire on a sunny day to dance, the action shown is: doing a weather dance then pull all the other villagers over to join the chief in a rain dance.
Then it rained on a cloudy day, with lightning and thunder, and the prayer for rain was successful.
Puzzle6 - The Lift
There's a broken implement underneath the fruit tree on the right side of the map's cliff, requiring three Adept Builders together to repair the front, middle and back of the ladder.
Restoration level 2 is also required.
Puzzle 7 - The Ruins
There's a big mess of rocks in the lower center of the map, send the builders to clear it, after which a cave is revealed, where you can pull the villain in to read the story.
The cleanup will also go on for a long time, so you can pull a lot of people through and then send the chief to command it, and it will go faster.
Puzzle8 - The Ancient Bath
After the alchemy room is cleared out, there will be a board of cloth for the Master Builder to go over and draw a Plan.
After the Plan is drawn, you can pull everyone over to the bottom left corner to fix the bath.
Puzzle9 - The Statue
There's a huge statue down next to the plaza, and to fix it you'll need Restoration, Leadership to level 3.
First have the Master Builder draw a Plan, then pull the Master Builder up the hill next to the statue, and when he gets to the right spot (basically halfway up the slope and on the side of the statue) he'll build a fortification.
Next, the Master Builder will push down the statue, during which he will need the Chief to direct the work (required).
Puzzle10 - The Orchard
There is a fruit on the black earth at the beginning of the game, send the villain to pick it up and plant it, this is the first tree.
It's best to pick it up and plant it right at the start of the game, because the honey runs out quickly and the fruit trees grow very, very slowly.
After the ladder is fixed, wait for the rain, and as soon as you realize that the weather is cloudy, pull a villain to stand on the ladder.
As the rain accumulated in the barrel at the other end, the little man would be cocked and a fruit would fall to the ground, and someone would be sent to pick it up and plant it again.
The orchard is limited to only three trees, and any fruit that is reached from a tree on the cliff after that is simply used for food.
Puzzle11 - The Sharks
When Faction is level 2, a sixth plant will appear next to the alchemy room to be used for medicine.
If your tribe is NATURE, the recipe is Sixth Plant + two Black Orchids (Blcak Orchid).
If your tribe is magic, the recipe is the sixth plant + two roses.
After the recipe is made, let the villain use this medicine, and he will take it to the sea and feed it to the sharks, and once the sharks are subdued, you can go fishing in the sea.
Puzzle12 - Aromatherapy
Put the doctor in the bath tub and he will go and pick lotus flowers from the side and put them on the plates around the bath tub.
Drag him to the fire again and he'll fetch fire, then go back to the bath tub and light all around it, and the Aromatherapy Bath will appear, reducing the villagers' chances of getting sick.
Puzzle13 - The Ash Key
After the fire goes out by itself for a while, white gems will automatically appear in the ashes.
Pull the villain to the waterfall and they will fetch water to cool the ash.
After the water has been poured about ten times in a row, you can remove this key. The Clam Key
After the statue is repaired, a gem will appear at the foot of the statue, send Maser Builder to pick it up and take it to the waterfall to wash it.
After that, send the Master Scientist to the waterfall to pick it up and take it to the lab for polishing.
Next, send the Chief to pick it up, and he'll automatically take it to the ocean for the Black Pearl.
Puzzle16 - The Chief and the Princess
After the cave opens, there's a disk in the room for the Chief to move.
After the disk is aligned with the sunlight, the soul of the Ancient One will appear.
If the villain appears CONFUSED when you solve the puzzle, the technology still needs to be upgraded. I've forgotten how many levels, so feel free to add more.
Food issues
Food is the only thing that matters to people, and this issue of food has been bothering me for a long time, so I'd like to share a little bit of my experience with you.
At the beginning, you can collect honey, and at the same time hurry to plant banana trees.
Then hurry to train out three Adept Builder, repair Lift, pick up fruit and plant trees, total **** can be planted three.
But not only do the fruit trees grow slowly, but so does the fruit after picking them, and for a long time my food stock was 0.
My villains were relying on two Lotus + Cactus concocted tonics to maintain their health, and thankfully there were no casualties.
This time to do research is very important, hurry to Faction (Nature/Magic) up to level 2, with poison sharks, fishing in the sea.
From now on, it's a paradise, no worries about food and clothing.
And you let the children to pick the bottom of the stairs to the left of the flowers, plus there is a stone monument that the purple flowers, and cactus let the scientists to get to them to eat (to be there after the repair to get) so that they will be very fast, which is my new discovery, so that the work will be much faster.