[Editor's note]I. Introduction and features of Sailor game
(I) Introduction of Sailor
Shanghai Taomee Network Technology Co., Ltd. has designed the Sailor web game for Chinese children aged 7-14 to explore new energy sources in space with the theme of integrating the knowledge of space science, physical science, etc. Each child, by controlling their own Sailor robot, is Each child, by controlling his/her own Sailor robot, participates in the whole marvelous space journey. The virtual community of Saier is more in line with the habits of children aged 7-14, incorporating colorful elements of elf collection and confrontation, making the whole community more thematic and in-depth. The slogan of Sailor is also similar to Moore's Manor: "Valiant Sailor, Wisdom Childhood", Sailor is a virtual spacecraft designed for children, children players will be incarnated as a small crew, from the moment of landing, will begin a space exploration journey, and his elves, follow the captain of the planet Roger's adventure from Dr. Patsy to learn scientific knowledge and elf training methods, experience the use and management of resources, operating their own base, *** with the resistance to the expectation of monopoly of energy of the evil Obi organization. Sailor is also a green children's virtual community, any bad information and destructive behavior are blocked out of the door, no matter how far apart the little friends in the real world, in the Sailor, they can greet each other, form a team, learn to get along with each other, learn to be united, robotic Sailor never feel alone. We are more concerned about the excavation of children's potential, children can find their own specialties on Sailor and be encouraged.
In the Sailor game, the "children" players to capture elves, elves upgrade and complete the task, in addition to the little Sailor can also be completed through the task and mining, collecting gas, saw picking supplies and playing the Tower of Valor and the Tower of Trials way to earn Sailor beans. There are seven Elf daily quests, but you can only complete five of them per day, and each quest earns you 2,000 experience and Sailor Beans.
(II) Sailor Beans game story background
It is a science fiction story of space energy exploration ......
In the year 2100, the Earth's non-renewable resources are facing depletion, and the environmental pollution problem has been a serious threat to the life of human beings. So, mankind designed the robot Sailor to carry mankind's dream and go to other galaxies to find more and better resources, and head deeper into the universe.
Whenever a child looks at the stars at night, he or she fantasizes about what's in the deep blue sky, what kind of people live in those twinkling stars, and whether they are also looking at the Earth as they are.
The Sailor is a space exploration ship designed for children, children players will be transformed into a small crew, children players will be remotely operated by these robots aboard the Sailor spacecraft, valiantly flying into space for the Earth to find a more environmentally friendly new energy. From the moment of landing, the journey of space exploration will begin, and his elves together, follow the captain Roger for planetary adventures, from Dr. Eppert to learn scientific knowledge and elf training methods, experience the use of resources and management, set up their own bases, *** with the resistance to the expectation of monopoly of the energy of the evil pirate organization.
Fly into 34 different planetary scenarios and participate in more than 10 energy exploration missions with scientific knowledge as the space adventure storyline progresses. The classic characters of Captain Roger, Dr. Pat, and Sissy the Mechanic are created to lead children to realize their dream of traveling to space.
(C) "Sailor" game features
Features a: set of science, environmental protection, entertainment, team spirit as one of the children's games
1) Advocating the power of unity [1]
In the Sailor will find that the original school friends, together in the neighborhood to play with the friends, are all in the Sailor, we are incarnated in the crew, together to explore the unknown universe! *** Learn together, *** Progress together. Children will find that everyone has strengths and weaknesses, play team spirit, in order to each play to their strengths, cooperation is the most joyful thing.
2) scientific knowledge of the game
Sailor is the future world of the ship, set of advanced science and technology in one, in the Sailor to master the scientific knowledge to become a qualified crew, all the mini-games are based on physics, chemistry, general knowledge of nature, in the game of recreation, so that the child has an enlightening influence on scientific knowledge, which will enable him to make his future learning more relaxed and more enjoyable.
3) the theme of environmental protection
Sailor was born because of the depletion of the earth's resources, Sailor's every adventure is to find richer and more suitable resources, while resisting the pirate group that expects to dominate the energy, so that children from a young age know how to cherish the energy and protect the environment. At the same time and let the children know the rational use of resources, not only the idea of conveying, but also practical to give children guidance.
4) Unique equipment
Each Robot Sailor can replace the equipment tools on his body to suit different planetary environments and mission requirements. Children can use different combinations of equipment to enter the mysterious areas of the planet, and learning to utilize the right tools will be an important experience for children. These gears can also be used as dress-ups on a regular basis, allowing children to dress up as personalized robots on their own.
5) Magical Elves
In Sailor Space Travel, children can collect their own elves on various planets, choose a few of them to train and cultivate, so that it can learn the skills of battle against each other, comparing the value and considering the relationship of attribute matching to defeat the enemy. In the process, children need to find the direction, make choices, complete judgment, and finally achieve their goals. For children, Elf Versus Battle is a systematic training of the mind.
Feature 2: Special attention to the safety and health of the game
Through the time-limited opening strategy, only in the children's suitable time period open to the Internet, the rest of the time will be directly prohibited from logging in the user. The time limit for accessing the Internet will be exceeded to prevent children from becoming addicted to the Internet. Information filter to block undesirable information, effectively blocking advertisements and information unsuitable for children. Sailor opens up a banning service area, which is specially customized for children to have a safe chatting area. In this area, the robots will only communicate with each other through the preset shortcut language and expression, and will not input text communication, which fundamentally avoids the spread of undesirable information. Strict real-time monitoring mechanism, real-time monitoring of the release of undesirable information, advertising information, the use of third-party programs (plug-ins) behavior and any way to affect the lives of other children crew members will be permanently expelled from the Sailor. Convenient reporting measures to protect the green and safety of Sailor.
Feature 3: Create a safe, green, pure and beautiful Internet paradise for children
With the problems of "Internet addiction" and "Internet security", children's access to the Internet has become a social problem that cannot be ignored. Children are the future masters of the earth, and we need to listen to their voices; the Internet is the future passport to globalization for human beings, and there is an urgent need to cultivate a high-quality environment for children to access the Internet, and to guarantee children's information security. In order for children to grow up healthily and happily, in order for children to go on the Internet healthily and care for children's physical and mental health, there is an urgent need for the society, schools and families to come together to create a good environment for children to live in reality and on the Internet, so that children can cultivate the good qualities of independence and self-confidence while surfing the Internet healthily, and to increase their knowledge while taking a break from entertainment happily.
(D) "Sailor" in the important explanation of proper nouns
The following "Sailor" game part of the "proper nouns" to explain, so that players understand.
1. SEER Robot[2] (SEER-Space ENERGY Robot): In order to find a better living environment, in order to explore better energy materials, scientists began the research work of SEER Robot. This is a collection of all the world's best scientists of the scientific research group, the United Nations to provide them with the best research environment, the most abundant environmental resources. Under the attention of countless pairs of eyes all over the world, Saier was born, bringing the wings of hope and dream. People changed the name of that year to the year of SAL, as a reminder to all people that the exploration of the universe is a long way to go. Figure 2: "Saier" spaceship
2. Saier spaceship: Saier is based on the Saier robot qualities of the development of pioneering exploration ship, in the Saier calendar 39 years in the outer galactic energy exploration of the Martian port was born, which is the Saier's first mission to go to the Galaxy, the third arm of the Pano Galaxy, to carry out natural mineral mining and wild elves to explore. Elf exploration. Sailor ship internal structure: captain's room, lookout room, lookout terrace, instructor's room, teleportation room, power room, invention room, power room, mechanical room, laboratory, data room.
3. The Star Crew Committee: the only governing body of the Sailor, it is responsible for the management of the entire Sailor crew. Every Robot Sailor must abide by the rules and regulations set by the Star Crew Committee, and of course the Committee will protect every Robot Sailor and his Elf to have a happy, joyful trip inside the Sailor. If a player notices any illegal behavior in the Sailor, or if a player has any suggestions for the Sailor, please contact the Sailor's Star Crew Administration in the first instance.
4. Voyage Log: The Sailor's Voyage Log provides the most important information about the Sailors in a timely manner. The Log is the most authoritative, comprehensive and informative newsletter on the Sailor. The Journal has a group of reporters born from Sailors, and countless Sailors who are good at writing enthusiastically contribute to it, sharing their happy memories with Pokemon and their strange encounters on unknown planets. It can be said that the "Journal" is the entire Sailor crew to create their own completion.
5. Sail Beans: a kind of universal currency on Sail, you can buy Robot Sail's base equipment, sparring props, base equipment, etc. When the player becomes a member of Sail, Sissy, the sailing supervisor robot, will give the player 2000 Sail Beans. Crew members can get more Sail Beans by collecting energy raw materials for Sail and participating in Sail activities. In addition, there is a kind of Golden Bean, which is the currency to buy some special props.
6. Saier Base: Saier has prepared its own base for each robot Saier. The base is not only for elf storage, stamina recovery and other practical functions, but also records the player's performance. Remember that the base also consumes energy, remember to put energy into the base's reactor to make all kinds of equipment work properly.
7. Elf Partners
The birth of the elves: Sailor Calendar 10 years, the outer galactic energy exploration of Mars Port has just been established. Sailors in Sagittarius, double star galaxy exploration, found a special creature, we call them alien elves. Scientists analyzed and domesticated the alien sprites, and cultivated these sprites to become the Sailors' faithful companions. So, full of bumpy long interstellar journey, the elves accompanied by the cel, to help them overcome the difficulties, to assist them to complete the various missions; and in the cel's careful care, growth and evolution, to become the most powerful warriors in the universe.
Wild elves: difficulties and surprises coexist, danger and resources are the same, the more dangerous place, the more hidden secrets that have not been discovered by the people, countless wild elves waiting for us Searle robots to discover, domesticate, train, and become our right-hand man.
8. Energy Harvesting: The energy system of the Sailor ship consists of three parts: one is the nuclear reaction system; the second is the energy conversion system, i.e., solar energy in the traditional sense, except that it now utilizes the light energy and heat energy of other stars; the third is the resource replacement system. Among them, the third part of the energy system is specially developed for the collection of extraterrestrial resources, can be unified into different resources similar to the battery compressed energy packages, brought back to Earth. The main job of the "Sailors" is to go to each planet to collect resources, and put the collected resources into the "Resource Replacement System" to get Sailor Beans as a reward.
9. SEER Pioneer Team SPT (SEER Pioneer Team): Pioneer team members above all other tasks is to ensure the safety of the SEER. Pioneer Team members must be Sailor eyes and ears, vigilant to danger. They are the core of all Sailor crews, offering a helping hand to Sailors in need and in trouble, ensuring the safety and happiness of all. Many challenging tasks will arise during the voyage of the Sailor, and the captain will be the first to notify the Vanguard crew, so it's up to them to show off their skills.
10. Sailor Elf Training Camp: Sailors gain accumulated experience by completing daily Elf training missions.
[edit]II. Sailor Instructors
(A) Introduction and Assessment of Sailor Instructors
1. Sailor Instructors are the role models for all newborn Sailors, and shoulder the important responsibility of Sailors to cultivate more elites. Any Sailor who completes the Mushroom Monster mission and passes the Chief Instructor (Level 15) exam can become a qualified instructor. All Sailors who pass the test can become Instructors, and Instructors can take Sailors who have not become Instructors as trainees at any venue to better help new Sailor crew members.
Player notes:
1. Apprentice to complete the novice task
2. Share your experience
3. Sign up for the test
4. Instructor assessment
2. How to assess the instructor
First of all, you have to go to the five planets to collect five items (batteries, poisonous substances, used computers, motor oil, nuclear waste) , i.e.
1. Nuclear waste, on the ground of Cloud Star (point the first small stone on the boulder, and the boulder will slide down);
2. Toxic substance, on the second level of Ocean Star: deep water of Ocean Star;
3. Battery, on the second level of Cross Star Prairie: swamps of Cross Star; remember that you have to buy the crawler in the Mechanical Room;
4. Motor oil, on the Volcano Star Tier 3: Deep in the Volcanic Star Cave (deep in the Volcanic Star Cave, you need to point the rocks at the entrance of the cave);
5. Scrap Computer, in the wasteland of Helkar Star.
Finally, go click on the Guard Trial, and after defeating him go to Instructor Ramon to submit the quest. Note: Instructor Ramon will first generate power sticks and badges, other things he wants you to cultivate the elite there are a few are not the best, if it meets the requirements he will give the player the instructor suit.
(2) Sailor instructor tutoring mode and selflessness
1. One-on-one tutoring mode
Each instructor has only one trainee, and each trainee also has only one instructor. When a trainee and an instructor are in the same scene, a defense wall is created as long as the two are in one place.
2. Instructor's Selflessness
The experience gained by the Instructor's Genie will be stored in the Experience Accumulator, which the trainee can collect and distribute to his or her Genie to grow faster, and the Instructor will receive the corresponding Sailor Beans. When the trainee completes the instructor's mission, he graduates and is on his own from then on. The more trainees you train, the more the instructor's level will be upgraded (one level for every five).
[edit]III. Sailor SPT Missions
This section is more extensive and has been moved to the Sailor SPT Missions entry.
[Edit Paragraph]
This part of the content is too much, has been transferred to the Baidu encyclopedia entry 〖Saier No. Elves〗
Note: rare elves during the big New Year's Eve all the out-of-print elves resurrected (Bru, Grimm, Lilli, except)
(a) Saier No. Elves Daquan
This part of the content is too much, has been transferred to the Baidu The "Sailor Genie" entry in the encyclopedia.
Saier No. elves classification: water system, fire system, grass system, flight system, electric system, ground system, mechanical system, ice system, super system, ordinary system, combat system, shadow system, dragon system, the Holy Spirit system, the light system, the mysterious system of the 16 types of elves
Saier No. elves distribution location: the star of the Kloss star, the star of the cloud, the star of the ocean, the star of the volcano, the star of Hurricane Hurricane, the star of Cecilia, the star of the Twin Alpha, Twin Beta, Byron, Ruhio, Dark Martial Arts, Twister, Nichol, Tucker
(2) Sailor Genie Information Table
Genie Name Level Attribute Evolution Level Distribution Description
Pippi 1~2 Flight Level 14 Bibble, Level 34 Bokor Ground level of Cross Star. Chance to obtain Air Crystals
Glitter Pippi (Rare) 1~2 Flight 20 Glitter Bebop, 40 Glitter Pokol, Cross Star Ground Level. Chance to obtain Air Crystals
MaoMao 5~6 Flight Level 18 Karo, Level 36 Barocca Cloud Star Ground Level. You can obtain Air Crystals
Moby (Rare) 3~4 Ground Level 17 Goggle, Level 37 Rugas Cloudstar Ground Level. Quest: Rare Elf Collection Program.
Bell 10-11 Water Level 16 Abu, 36 Bara Turtle Ocean Star Shallow Water Area. Chance to obtain the Essence of Water, worth 40 Sailor Beans.
Fire Flame Bell 15~16 Fire Level 17 Bella, Level 34 Bellus Volcanic Star Foothills. Chance to obtain the Flame Element, a necessary element for upgrading the Battle Facility. Valued at 50 Sailor Beans.
Bibi Rats 13~14 Electricity Level 15 Lightning Rats, Level 30 Sky Thunder Rats Hurricane Star Construction Zone. Quest: Bibi Rat's power generation energy, with a chance of obtaining Capacitor Balls Set of 20 to make Yo-Yo Branch Evolution Sheila. Worth 50 Sailor Beans
Cactus Balls 3~4 Grass Level 16 Cactus, Level 32 Giant Cactus Cross Star Swamp. Chance to obtain Photosynthetic Energy. Worth 100 cyr beans
Little Bean Sprout (Rare) 11~12 Grass Level 21 Tinkerbell, Level 37 Magic Flower Fairy Crossstar Swamp. Quest: Rare Elf Collection Program. There is also a chance to obtain light and energy
Grimm 15 Ground Level 16 Grim, Level 36 Grouchy High Volcanic Star Randomly appears, now out of print None
Phantom 13~14 Flight Level 20 Halvation Cloud Star High Altitude Layer. Quest: The UFO that loves to hide and seek. Chance to obtain Pure Energy.
YiYi 15 Grass Level 17 Ettins, Level 35 Ekaleon The hole to the left of the forest on Cross Star. Use a flamethrower to slow it down before you can fight it. It will escape after five rounds.
Nir (Rare) 16 Superpower Level 17 Fisley, Level 37 Esfia Any scene. A super-powered sprite that transforms. Now changed to run away after 10 turns. Already rarer.
The sharp-toothed fish 12~13 Water Level 20 Steel-toothed Shark Ocean Star Deep Water. Quest: Sharptooth Fish's mouth cleaning has a chance to obtain ocean energy.
Link (Rare) 15~16 Ice Level 17 Linsch, Level 36 Brinks Cecilia Star Cold Cave . Quest: Rare Elf Collection Program.
Jelly Duck (Rare) 17 Water Level 18 Wave Duck, Level 36 Crystal Duck Hercules Star Elf Plaza. Limit one per person. Now 10 turns before escaping
Jill 17~18 Fire Level 20 Reno, Level 36 Logiras Volcanic Star Cave. Chance to get lava crystals
Rocky 19~20 Electricity Level 21 Kirola, Level 38 Sisalura Hurcasian Ruins. None
Lilli 19~20 Electricity Level 21 Mian, Level 37 Electro Rabbit Hurcas Randomly appear, now out of print None
Steel Tooth Shark (Boss) 25 Water Sharp Tooth Fish Level 20 Evolution Ocean Star Bottom of the Sea. You will get the Black Crystal Ore after fighting it.
Basalt Beast 25~26 Ice Level 27 Frozen Beast Cecilia Star Hurricane ship. You may get basal ice after beating it. Worth 50 Sailor Beans. Can evolve the Yo-Yo branch into Kiran
Rios (Boss) 35 Fire Huria Level 30 Rios Deep in the cave of Volcano Star. Defeat it for a chance to get Huria. If you don't get it, you can go to the lab to get a replacement essence.
Thias (Boss) 45 Flying Miramax level 28 Thias The highest level of the Cloud Planet. Defeat him to get Tias's essence.
Rey
(BOSS) 70 (after the Elves' Great Worship) Electricity No evolution Hurricane Wasteland. Currently out of print, defeat him to get its essence.
Akhya(BOSS) 65 Ice Level 18 Heras, Level 38 Akhya Cecilia Star Icefield. Defeat to get Aksia Essence, and one day later to get Sora. There is also a chance to get Arcane Ice.
Nadore
(BOSS) 70 Ground Level 17 Nachiru, Level 38 Nadore Twin Alpha Star Rocklands. Essence can be obtained and hatched a day later. Against Spectrum use the Air Jedi Rush to tire it out for a turn.
YoYo 10 Common Level 20 Batty, Sheila or Curran Twin Alpha Star Hot Springs. Click on the hot springs below and Yoyo appears, click fast or it will run away.
Batty has to evolve with 20 Air Crystals, Sheila has to evolve with 20 Capacitor Balls, and Curran has to evolve with 20 Metaphysical Ice to go to the Elf Evolution Bin
Renardo
(BOSS) 75 Mechanical Level 19 Layton Tower, 39 Renardo Twin Alpha Star Wasteland. Defeat it and get its essence, transform it with the Molecular Transformer and get it a day later.
Giant Tree Demon 40 Grass Level 28 Giant Tree Demon Elf Summoning Ground. Requires the power of Water, Fire and Grass to summon it at the same time. Defeat it to get its essence, transform it with the Molecular Transformer, and get the little tree spirit a day later.
Blue 15 Water Level 18 Blub, Level 39 Brookk Randomly appears on Ocean Star, now out of print Notification will be given when it appears, it will appear on the second level of Ocean Star.
Sita 1 Mechanical Sita Level 18 Tidus, Level 38 Regios February 12~February 25, 2009; Hurricane Star One of the mysterious elves that appear in the Elf's Great Year of Worship (now out of print) Quest: Sita's Precious Memories.
Pano 1 Mechanical Pano Level 16 Paras, Level 35 Parcis (now out of print) Obtained by earning 500 Battle Badges in the Elf King Contest, now out of print.
Kita 1 Mechanical Kita level 20 Gentas, level 38 Regimus (now obsolete) None
Kasi 1 Mechanical Kasi level 29 Kart None Invite 10 people to complete the newbie quest
Pai Pai 1 Mechanical Pai Pai level 17 Pyruk, level 36 Pyrukida Rare Elf Collection Program. Quest: Rare Elf Collection Program
Laini 15~16 Common Level 16 Truni, Level 37 Ikaroni Twin Beta Stars. Chance to obtain Shell Essence
Kaka 11~12 Ice Level 16 Liz, Level 36 Kroa Cecilia Star Ice Plains. None
Rabo 1 Battle Level 29 Kubo (now out of print) Quest: The Incredible Elf Scholar
Bogu 15 Shadow Level 16 Gila, Level 36 Gigula Mysterious space on the Byron. You have to wear a scouting eyepatch to see it, and you have to absorb five dark shadows of the same color with a Dark Energy Absorber to fight.
Lupe 15~16 Dark Shadow Level 17 Ikedo, Level 37 Lobit (Byron's Elf Capsule, opens the Hyper NO and costs 2000 Sailor Beans. Must be captured with a Hyper No capsule
Geese 15~16 Electricity Level 32 Amira, 38 Gignas Elf Sanctuary. You need to bring an electric elf, click on the 4 pillars in the upper right corner
Dido 21-22 Ice Level 30 Balk (Snowspire Forest, now out of print. But can be caught with the Time Tunnel) Chance to get Snowball Energy
Zack
(Rare) 20 Dark Shadow
February 12~February 25, 2009; Mystic Space on the Byron. Now out of print One of the mysterious sprites that appeared in the Elf's Great Year of Worship
(3) Sailor Elf Attribute Compatibility Table
Attribute Effective Weak Ineffective
Water Fire, Ground Grass, Holy Spirit
Fire Grass, Ice, Mechanical Water, Holy Spirit
Grass Water, Ground, Light Flying Fire, Mechanical, Holy Spirit
Electricity
These are the most common types of sprites in the world.
Electricity Water, Flight, Shadow, Grass, Dragon, Holy Ghost Ground
Ice Grass, Ground, Flight Water, Fire, Mechanical, Holy Ghost
Ground Electricity, Mechanical, Fire Grass, Superhuman, Shadow, Dragon, Holy Ghost Flight
Flight Grass, Combat Ground
Mechanical Fire, Ice, Combat Water, Electricity
Superpowers Combat, Mystery Mechanical Light
Combat Ice, Mechanical, Dragon, Holy Spirit Superpowers, Shadow
Shadow Superpowers Mechanical, Ice, Light, Holy Spirit
Holy Spirit Water, Fire, Electricity, Ice Superpowers, Dragon, Mystery
Mystic, Electricity, Holy Spirit, Ground, Combat
Dragon, Ice, Holy Spirit, Grass, Water, Electricity, Fire
Light, Supernatural, Shadow, Mechanical, Ice, Holy Spirit, Grass
(4) Sailor Elf Personality Book
Doable Balance
Elf Personality 1 Conscientiousness, Balance
Outspokenness, Balance
Shyness Balanced
Flamboyance Balanced
Stubbornness + Attack - Special Attack
Loneliness + Attack - Defense
Mischievousness + Attack - Special Defense
Bravery + Attack - Speed
Elf Personality 2 Conservatism + Special Attack - Attack (very little stamina)
Steadness + Attack - Defense
Sloppyness + Attack - Defense
Calm + Attack - Speed
Bold + Defense - Attack
Naughty + Defense - Attack
Worryless + Defense - Defense
Leisurely + Defense - Speed
Calm + Defense - Attack
Precise + Defense - Attack
Concerted + Defense - Attack
Elf Personality 3Meekness + Defense - Defense
Madness + Defense - Defense (Very low stamina)
Elf Personality 2Steady + Defense - Attack (Very low stamina)
Madness - Defense
Arrogant +Special Defense -Speed
Cowardly +Speed -Attack
Cheerful +Speed -Special Attack
Impatient +Speed -Defense
Naive +Speed -Special Defense
[Edit]V. Saira's Dark Martial Arts Arena
The Saira Dark Martial Arts Arena is the brainchild of Inventor Shawn, and it's an anti-matter space, with the entrance at the Elf Space Station. You can enter the Dark Martial Arena by taking NoNo or Super NONO and loading an Antimatter Chip (Chip Synthesis: Large Chip Template, Light and Energy, Flame Elemental, Methane Gas).
Assignment levels: easy is 1st class, easy is 2nd class, medium is 3rd class, harder is 4th class, difficult is 5th class, top class is ? etc.
1. Gate of Trials (easy, identified as 1st class, suitable for level 45~55 Sailors )
Caters
1. With level 59 Flaming Gorilla, use Flame Carriage 1-2 times for Caterpillar to die. (Or level 50 Logiras)
2. Use a level 1 (or level 2) Pippi, Cats will use "Body Slam" and Pippi will die. But it's only got one drop of blood left; then you can use an elf who knows "Lightning Bolt", because "Lightning Bolt" is a first move, and the boss is dead.
2, dark first door
Magic tooth shark
Using level 52 Boo Boo flower parasitic plus super suck can directly suck it to death.
3, the dark second door (simple, identified as the 2nd class, suitable for 60~65 level Sailor)
Belukid
①With level 70 Barus, with high-pressure water gun
②With level 56 Pokel, level 62 Bubu flower, level 46 scale dragonfish.
First Pokel dies in the same life***, and Pokel gets seconded.
Then Booble Blossom parasitic seed, Booble Blossom is spiked.
Then on to the Scaled Dragonfish, run through the water gun 1 time, replenish blood once, then bump, and parasitize and suck him to death