The ▲ symbol at the end of a quest's name indicates that the quest is dependent on the main quest, but does not affect the game's progression. These quests generally do not have experience rewards, are shorter in duration, and even if they fail, they do not result in failure to complete other quests.
Those marked with the ● symbol are key tasks, locations, options, and so on.
Double brackets indicate that the quest spans different chapters or is more difficult. Individual threads that span chapters but are of very low difficulty are not labeled.
Prologue
The Pain of Defeat
From the Abbey door, go down and turn west, you will see a woman shot in front of a house, go in and talk to the soldiers, then go out and find the Commander to the right, defeat him and go to the house and talk to the civilians to complete it. (In the first chapter, you will meet 2 civilians who come to repay your kindness and give you a drawing)
Heart of Meritaille
===Prologue
From the tent, turn right and you will see 2 muscular marauders and a new recruit called Newboy, go up and talk to them and find out that Newboy made a bet with a nobleman that he didn't need to wear armor and that if he wore a pendant, he would be able to survive in the battlefield. After a few people show you the pendant, choose ●Where did you get this● and tell him ●This thing can cause trouble●, then you get the pendant: Amulet of the Novice. Any other option will not get the pendant and will result in the death of the Newbie in battle by going into battle without his armor.
Tips: In the prologue you can see Newboy again after you escape from the dungeon, if you get the pendant then he will gratefully give you a book containing knowledge of dragons and help you distract the 2 guards. If you don't get the pendant, you'll find his body near the docks.
==Part 1
Go to the witch ●Enika● outside of town in Robindan and ask her what she knows about the pendant, she will then want to buy the pendant and sell it for a small amount of Auron, if not use the bargaining technique and ask her why she would want to buy it, she will tell you that the pendant was supposed to be the heart of the mighty Merrytale but it is cursed and she asks you to find enough materials to purify the pendant, at which point the quest reopens.
Essence of Death - Obtained by falling into the hands of a berserker in the sidequest, and by slaying the demonic spirits that appear.
Androga Beast Embryo - Obtained in the branch Androga Beast Contract, dropped by opening the cocoon, and has a chance of dropping from various Androga Beasts.
Crab Spider Eye - You can get it during the main course, there is only one crab spider in the first chapter, don't forget to take the corpse.
Troll's Tongue - See the side story Troll's Trouble, read the Tips carefully if you don't want to kill the troll!
When you have all the materials, go to the witch ●Anika● for the purification ritual. She agreed to meet you at the altar at midnight, go to the altar after midnight, talk to her to start the ritual and protect her from harm, hold off the demonic spirit attack for a while and then the ritual is complete, at this point talk to her and you will get the purified pendant: Heart of Meritaille, the quest is complete.
Tips: I think there are 2 conditions for completing the final purification ritual, one is the time and the other is the number of demon spirits killed.
Chapter 1
Falling into the Hands of the Madman
Receive a quest from ●Sai Conek● that says 2 people have disappeared after going to an abandoned asylum. Go to the asylum, you will run into one of them at the entrance and a large pile of sinister ghosts will appear, kill all of them and enter the underground, follow the quest hints all the way to a room to talk to the ghosts of the Nivgarde and find out that the two people are in fact retired The ghost asks you to bring them over to the madhouse and gouge out their hearts and eyes. At this point, you can choose to bring them over, and the quest will end when they are killed; the other option is to fake it, you can either use the heart+eyes of the sinful ghosts, or go to the town to get the pig's heart+eyes at the ●butcher●, and then start the fight after the ghosts see through them. punish them for their crimes and hand them over to Loretto.
Tips: There is a small flaw in this mission, if you are careful enough, you will get 2 medical files IV, and if you choose to hand them over to Loreto, you can find out in the quest log that patient 14 in the asylum, and also the little girl who slit the throats of the commander of the unit that those 2 belonged to, was in fact Loreto's mother, and the old woman who appeared at the end of the quest. woman who appeared at the end.
The Scent of Incense/Dream Shop
First, go down to the docks and talk to a man claiming to be an expert. He says that the owner of the local herb store sells incense that is suspected to be hemp powder, but that he must get the recipe to confirm it, and that this opens the branch line Scent of Incense. Then you can talk about closing the store, you can choose to close it or indulge the boss, then you can talk to the townspeople and get or lose rewards according to whether the store is closed or not, the dream store is finished. Then take the formula to the expert, you can choose whether to hand over the formula to him or not, if not, the mission is over, in the main line of the giant octopus monster will meet the expert again, kill him; if you choose to hand over the formula, he will ask to go to the laboratory to verify, if you got the fake formula before, was revealed, after the start of the war, kill all the people and then leave, the mission is over; if you get the real formula, you can choose to take the 1000 Aurum and leave, or kill everyone and leave. If you get the real formula, you can choose to take the 1000 Aurum and leave, or kill everyone and leave.
Tips: If you use your mind when you talk to the store owner, you can use Intimidation and Seal of Igni Charm to level up your negotiation skills. Try it if you are interested.
Marina
Entered Marina surrounded by a group of guards in Robindan, talked and learned that Marina was suspected of helping the squirrel party kill 2 guards, wanted Jelot to enter the hole in the ground to investigate, followed the blood trail all the way to the bodies in the hole in the ground, found 2 guards were killed by squirrel party's bows and arrows, came out and talked to the soldiers. At this point, you can tell the truth or say that the monster kills people, if you tell a lie, Marina will be ambiguous in tone and ask you to meet, but when you arrive at the location, you will be ambushed by the squirrel party, Marina took advantage of the chaos to escape, you can find her in the branch line fell into the hands of the maniacs of the abandoned madhouse at the place, you can choose to let her off the hook or kill her; if you tell the truth at the beginning, Marina will demand that you guys go with her to see the evidence, don't believe it if the mission is over. If you don't believe her, the mission is over and Marina will be executed; if you go with her, you will be ambushed by the Squirrel Party, kill the ambushers and the mission is over and Marina will be executed.
The Hangover
The Hangover begins in the blue guards' lounge, which is located next door to the west side of the inn (you need to take a short escalator to see the door), enter the room and look for ●Vis● to open the quest, first of all, you have to shoot daggers, follow the subtitle prompts to shoot quickly, and you can get the dagger's +5 damage ability if you do a good job. The townspeople, this time to choose whether or not to dissuade, if dissuade you can understand that Roche was raised by prostitutes, so he could not remain calm to the townspeople's insults, and then arm wrestle with the two blue coats in turn, you can get a steel sword if you win, and then the drama occurred, and you found yourself lying naked outside the town, and the townspeople around you, and go to find the brothel bawd to bribe her to learn about last night's situation, and then go to find ●Vis ● to complete the task, and she will tell you something! Then go to ●Vyse● to complete the quest, and she'll tell you that all your stuff is inside the chest by the window in the lounge room.
Poker Face: Floating Harbor
Talk to the 3 people sitting at the table outside the brothel on the lower level of the inn to start the quest, follow the instructions and play to win a total of 5 opponents.
Tips: It's best not to advance too quickly on this quest, as this is the only place where you can obtain a troll's tongue without killing the troll.
Wrist Match: Floating Harbor
Talk to the 3 people sitting at the table near the back door inside the inn to start the quest, and follow the prompts to defeat a total of 4 opponents.
One-on-One: Floating Harbor/Fight Club
Participate in a boxing match on the lower level of the inn to start the One-on-One: Floating Harbor quest, and follow the prompts to defeat a total of 3 opponents. After a few fights King Ziggy will come over and ask you to wait for him outside the inn at midnight, opening up the fight club subplot. Go to him at midnight and participate in an underground boxing tournament secretly organized by Floating Harbor Commander Loretto, beat your opponents consecutively, before the final fight Loretto will find you and ask you to lose the fight on purpose, if you beat your opponent you will get a small sum of money, while losing on purpose you can get 1000 Aurum, but you will be thrown out of the house and will face Dandarian's questioning.
Sin Ghost Contracts
Read the book containing the knowledge of sin ghosts, then buy no less than 4 Honeycomb Bombs from ●Sai Conek●, then go to the forest and find 4 sin ghost lairs to blow up.
Androga Beast Contract
Read the book containing the knowledge of Androga Beasts, this quest requires the killing of 2 Androga Beast Queens, after receiving the quest look for Androga Beasts cocoons in the forest, after blowing up 3 cocoons the Androga Beast Queen will appear. Same for the other place.
The Troll's Trouble DLC Quest
Take the list on the notice board at the entrance of the inn to get the quest, track the quest and you'll see a man surrounded by evil spirits, save him and then you'll be told to go find the troll and the mayor of the village of Robindale, jump down from the broken bridge to find the troll, after a few words, start the fight, after a few seconds, half a blood, it will be begging for forgiveness, choose to help it to investigate the cause of his wife's death. Go back to Robindan and talk to the village headman ●Joeribel●, he promises to give you 200 Aurum after solving the problem, then talk to ●Sandler●, ask him where the female troll head in the house came from, he will tell you that it was done by ●Demetri● and tell you to find his men, go to the lower level of the inn to find ●Danti●, you will find out that ●Demetri● is in the graveyard outside of the village by intimidating him or punching him, go to the graveyard and kill all of them to inform the troll about this news, then go back to Robindan and find ●Robindan. message to the trolls, then return to Robindan to find the village headman and demand payment, end of quest.
Tips: If you want the troll's tongue but don't want to kill the troll, you have to do it the following way (we can't rule out other ways, but this one has been tested and works): Follow the above guide until you have talked to the village headman, ●Joribe●, about the payment, then go back to town to open the subplot Poker Face: Floating Harbor and advance the quest until you win the game against the 4/5 people, talk to ●Drottan● inside the inn and find ●Sandler●'s room in the village, where you can find ●Sandler●'s house. Sandler● house, find the female troll head and ask for it, he will ask you to play cards to beat him, after winning choose to ask for the female troll head and you will get the troll tongue as a bonus. Note: Troll Tongue is an alchemy material that has a high chance of being selected by the system by default during the alchemy process, so be careful!
Of course, you can always kill the troll, which is the fastest way to get the troll tongue.
Giant Octopus Monster: Oster Mushroom ▲
This quest is automatically triggered when the main Giant Octopus Monster is underway and you head to the shipwreck with Tris to investigate, and then you can choose to either go and ask ●Sai Conek● or get the Oster Mushroom alone. Make it into a ●Mongoose● potion and drink it before you face off with the Giant Octopus Monster to complete the quest.
Tips: There is currently a bug in this quest: the potion will only pass if the Oster Mushroom is present in your item bar, regardless of whether or not the Oster Mushroom was used in the process, which should be a bug. In addition, whether or not you ask for a Cycloid should have no effect on the quest's progress, and players seeking perfection can try to find the Oster Mushroom independently. Of course, the S/L method is always powerful~
Crossbows ▲
Triggered automatically when carrying out the main immoral plan, after the plot, find the prostitute ●Margarita● by the wall and talk to her to lure away the guards, at which point you can choose to pay her 100 Aurum directly or defeat the two marauders next to her by arm wrestling. Afterwards, dismantle the crossbow while the prostitute distracts the guards and the quest is complete.
Margot's Disappearance▲
At the Elven Ruins, choose to have Iophis captured and advance the main thread and the Race of Time to the ●Find the Cycloid● step, which is automatically triggered, and follow the quest prompts to complete the quest directly.
Mystic River
==Chapter 1
The quest begins at the shipwreck in the Giant Octopus Monster's habitat at the top of the large map, and once you've completed the main Giant Octopus Monster quest, you'll fail this quest. Find a skeleton at the shipwreck and get the quest key, then take the captain's letter next to it, read it and ask for the royal mailbox, there is one known to be in the delivery area after the contract quests are completed, drop the letter into the mailbox, then talk to ●Louis Mercier● next to it and use your negotiation skills to view the letter on the table, take the letter and read it. Next, when you get to the meeting with Loreto in the main immoral program, you can find Loreto's report by the door.
==Chapter 2
The only goal in this chapter is to find the second shipwreck and get the logbook, which varies in difficulty depending on which camp is chosen. The Squirrel Party camp can travel to the shipwreck at any stage in Chapter 2, and the Iron Guard in Blue camp must complete the main Conspiracy Theory before reaching the shipwreck location.
==Chapter 3 Part
Enter the Lomougne Sewers and find the ●Blueprint: Velang Armor● in a treasure chest, then go to the marketplace and find the ●Baalse of Ban'ard● to craft the Velang Armor to complete the quest.
Chapter 2
Squirrel Party Camp Spinoff
Baltimore's Nightmare
Observe one of the dreams triggered when the main quest to find magical items carries on to the point where you look for the dreams in the caves. After the quest begins, go back to Vuljen and find Baltimore's house, then meet his apprentice ●Torrick●, after talking, Torrick allows you to enter Baltimore's house to investigate, get ●Baltimore's map● and his key in the room, come out and Torrick comes to ask about it, at this point, you can choose whether or not to tell him about your discovery, and then follow the instructions to find a well in the burnt down village, go forward from the mouth of the well Turn left, then left again, and go through a stone door to see an altar, then take the center path to the quarry, and after a few steps, find the first Ingrain mark by the abandoned house, then follow the mark until you reach the bottom of the quarry to find the ● Rune Key ●, then go back to the altar, and come face-to-face with the statue of the god on the altar, then take the path to the right, and go all the way to the shipwreck, and use the emblem to find the highlighted plant that Use the Igni Seal to burn the plant to reveal the door to the storeroom in the back, enter the storeroom and get the ●Baltimore's Notebook●, the notebook reveals that Baltimore was actually killed by Torek, then Torek and his accomplices show up and try to kill you to silence you, after winning the battle, you get the ●Torek's Key● from Torek, go back to Fogian and report the whole incident to the mayor, you'll get a small amount of Auron and a Strong Steel Sword: Gurvihil as payment, mission accomplished.
Tips: In Baltimore's storeroom you will get a quest item ●Beaver Hat●, which is a non-quest element for the Blue Iron Guard camp and should be useless for the Squirrel Party camp; ●Torrick's Key● can be used to open a chest in the room behind Torrick when you first meet him, which contains a quest item required to complete the side quest line Doubtful: Torrick and the main quest line Earring Across the Walls to Find Out the Truth. quest items.
Suspicious: Torek
When the main line Blood of the King's House is underway and a riot is occurring and all sides need to be heard, talk to a Dwarven artisan in the Three Fathers' Castle wearing a blue coat over a green jacket to open it up, then you need the ●Torek's Key● that you got from the spinoff Nightmare in Baltimore and get the ●Orkan's Receipt● from Torek's room to find out that Orkan approached Torek to imitated Sakia's usual cup, and the quest is complete.
Heart of Aereas
After the main Life and Death event opens, go to the door of the Black God's Cauldron (Vuljian's Inn) and talk to ●Aereas●, he will ask you to investigate the recent deaths of several young males, first go to the burnt village to check it out, and then go back to Vuljian to buy the quest item ●Surgical Utensils● from ●Phylixia Cori●, and when you get it, go to the Dwarven Tomb Cellar deep in the northern forest and find a body that has not yet been found inside the tomb cellar. Inside the crypt, you will find an undecayed body. Examine the body carefully and get the Metal Shard and Dandarian's Poetry Book. Go back to Dandarian and ask him about it, then meet him at the burnt down village at midnight and ask him to recite a love poem to lure out the Nightmare. Then find ●Iophis● and ask to compare the metal fragments obtained from the corpse with Aereas' sword, you will find out that Aereas fled in fear of the crime, go back to find the Nightmare, and kill Aereas when you meet her on the way, the Nightmare will repay you for this by spending the night with her and getting a few items in the chest next to her. Quest Complete
Tips: the Dwarven Crypts also lead to the Brown Flag Battalion Banner needed for the main Never Ending Battlefield thread. The correct order of the love poems is (if our bodies) (my heart wants to inquire) (when you). You can also just maneuver Dandarian to the Nightmare Woman afterward, which shouldn't have any effect on the quest. Alternatively, if you choose to kill the Nightmare Woman, you can obtain a Steel Sword and a small amount of Auron from ●Ereas● as payment.
Mine Pit Chores
Triggered automatically when the main Underground Life progresses to the point where you head to the mine pit in search of the Dwarven Sage Aspergillus Grass, you can find 3 fissures in the mine pit and use the ●Honeycomb● Bomb to blow them up.
Poker Face: Fogian
Find his two apprentices in the northernmost blacksmith's room to open it, and follow the prompts to play and win a total of 5 opponents.
Professional Wrist Watcher: Vulkian
Open automatically when you enter Vulkian, and follow the prompts to beat a total of 3 opponents.
Manly Whoop: Fukien (Egg-ache Taiwanese translation_)
Talk to the fight organizer at the Kurokami Nabe (Fukien's Inn) and follow the prompts to defeat a total of 3 opponents. Then you will trigger a branch line to split the difference and defeat the challenger, Sir Sigrid.
The Sphinx Bird Contract
Read the book containing the knowledge of the Sphinx Bird, then use the ●Sphinx Bird Trap● to destroy the 7 Sphinx Bird nests.
Tips: This quest is recommended to be completed with the Sidekick Sphinx Bird after it triggers. This quest requires the ●Sphinx Bird● to bring the traps up to destroy the nests itself, so simply lay the traps when you see the Sphinx Bird. There are 4 nests in the pit that leads to the caves, and another 3 in the cave at the bottom of the pit.
After the Sphinx Contract
Triggered automatically when you get to the cave in the main quest for magic items, enter the cave and kill the Sphinx in the depths.
Blue Iron Guard Camp Spinoff
The Little Sisters
See ●Marek●being bullied by some drunken soldiers at the barracks' side door, go up to him and choose to help him, and ●Marek●will ask you to go to the house on the cliffs by the sea to check out the place, and when you arrive at the place, try to get into the cellar, and then light the candles in the right order, and get the notes in the secret room, which will open up a spinoff to the Death Note, and then go to the cemetery next to it to check out all the items. Then go to the graveyard next to the cemetery, check all the tombstones, and then arrive at the beach before 0:00, you will see the dead female ghost, go up and talk to her, at this time, you can choose to kill the female ghost or promise her to investigate the truth, then go back to find ● Marek ●, after a conversation, go back to the beach before 0:00, the female ghost reappeared, at this time, you can choose to help the party, and to find out the truth. If you choose to help the ghost, you can kill Marek and find out that it was all a plot by the ghost, who released a demon to kill Jarrett, thus failing the quest; if you help Marek, he will give you a reward and tell you the story of what really happened.
Tips: The truth: Three years ago, during the war between Coldwin and Aaden, Marek's family's house was chosen as a base by Coldwin's Brown Flag Battalion, however, this drew an attack from the Aadenians, and in the process Marek's two sisters (also known as the female ghosts) were sullied, and Marek's father, who couldn't stand the situation, killed them in a heartless rage, only to be discovered by Marek, who had just come back from his duty. Marek found that during the fight, Marek killed his father, his sisters were killed by their biological father's resentment, the evil idea of "relatives will be reunited" was born, so they have been trying to kill Marek. The ghosts' plot can be found by carefully summarizing the previous investigation process. Marek has only two sisters, but there are three ghosts who want to take revenge on Marek.
Long live Henset!
Triggered when the main Butcher Sidaris is complete, then head to the arena between noon and dusk and talk to ●Posimo● to start the tournament, defeating all three opponents in turn. At this point, Vyse will challenge you, and you can choose to either let her down or defeat her, and go to the Blue Iron Guard camp after the tournament to find Vyse and complete the quest. If you let her go, she'll be furious and scold Jarrett; if you choose to defeat her, you'll have the opportunity to spend the night with her in the ensuing dialog.
The Lost Sheep
When the main Blood Spell has been turned on, exit the south gate of the barracks at night and you'll encounter ●Zavik●, who asks you to look for two soldiers; follow the south bank of the river all the way to the circle where Sabina was burned to death, and you'll see the two soldiers here. Go up and talk to them, then carefully investigate the surrounding area. When you are done, protect the two soldiers to reach safety, and then go back to ●Zavik● to collect your reward.
Poker Face: Camp Cadwini
Talk to 2 people in front of the Barracks Welfare Club (inn icon) to open it, and follow the prompts to play and win a total of 5 opponents.
Professional More Than a Wrist: Coldwyn
Triggered after entering Coldwyn's Barracks, first talk to ●Adam Pangrat● and follow the prompts to beat a total of 4 opponents.
Blue Ribbon Battle
Go to the Blue Iron Guard camp outside the barracks to participate in a practice session, defeating a total of 3 opponents in turn. This will then trigger a branch line to split the difference and defeat the challenger Coldwin Soldier.
Carrion Demon Contract
Read the book containing the knowledge of the carrion creatures, then go outside the barracks and look for the corpses on the ground to burn all 9 of them.
The two camps*** have spinoffs
Notes of Death
==Chapter 2
Blue Iron Guard camp: in the spinoff Little Sisters, head to the hut by the cliffs by the sea and get the notes from the cellar chamber, then go back to the camp and find ●Desmoor● and ask about the notes' contents, he'll tell you that it contains Necromantic Rituals, and wants to buy the notes, so please Do not sell them.
Squirrel Party camp: after reaching the opposite side of the mists head to the hut by the cliffs by the sea and just get the notes from the cellar chamber.
==Chapter 3
Find ●Ban'ad's Balestra● in the marketplace and give him the notes to read, then head to the sewers and encounter ●Ghost Fire● and select (Zi)(Udddu-ya)(IaIa)(Gat)(Exa)(Nibbit)(kanpa)(Gat)(Uddu-Zi) in order, and go through the portal to enter the secret room, and in You will see 7 fire pots in it, set all of them on fire to open the door to the inner chamber, then talk to the operator of the inner chamber, at this point you can choose to let him use the artifact on you or ask to use the artifact yourself. The effect of the artifact is to reset the talent, and the quest will be completed when the talent is reordered; if you want to use the artifact yourself, you will go to war, and the quest will be completed when you kill the operator.
Tips: How to open the fire pit: Do not do anything after entering the chamber, mark the fire pit in the center of the chamber as #1, then mark the remaining 6 fire pits in clockwise order, and then light the #2 and #6 fire pits to open the door. The key to opening the firepots here is that a change in each firepot will cause a change in the other two, so just try to figure out how the firepots correspond to each other, and then try to adjust the three interconnected firepots to be extinguished to solve the problem.
Split the difference ([EN]ASCORETOSETTLE)
==Chapter 2
Triggered automatically after completing the boxing branch, you'll encounter different challengers depending on which camp you've chosen, and defeat them.
==Chapter 3
Squirrel Party camp: encounter Sir Sigrid again in a room north of the Tamorians' Quarter, defeat him and the quest is complete.
Blue Iron Guard camp: encounter the Coldwin soldier again in the marketplace, defeat him and the quest is complete.
Chapter 3
The Cipher Scribe
Unseal one of the seals at the branching Stone Ghosts Contract Demand to find the ●Ancient Manuscripts● in a treasure chest, then go to the marketplace and ask for the ●Baalse of Ban'ard● who will ask you to look for 4 materials in order to unseal the manuscripts.
Androga Beast Queen's Pheromones - Get it by killing the Androga Beast Queen in the first chapter branch Androga Beast Contract.
Blood of the Elder Sinister Ghost - Has a high chance of dropping from killing the Sinister Ghost Warrior.
Magic Bull Demon's Brain - Dropped by killing the Magic Bull Demon.
Egg of the Sphinx Demon Bird/Tongue of the Corrupted Demon - The former has a high chance of dropping from slaying Sphinx Demon Bird-type monsters, while the latter has a high chance of dropping from slaying Corrupted Demon-type monsters.
After getting all the materials and conversing again, you will get the drawing for a powerful steel sword, ●Blueprint:Kelmy●.
Tips: Kelmy is a steel sword, showing a silver sword in the blueprints is a bug in the current version.
Poker Face: Lomune
Talk to two elves to open up a room in the northern part of the Tamorians area. Follow the prompts to play and win a total of 5 opponents in order.
Professional Wrist Strength Competitor: Lomune
Go to the marketplace and find ●Iron Numa● and test your wrist strength against him to start the quest. Defeat Numa to complete the quest.
Tips: Numa is cheating, so it's nearly impossible to defeat Numa in the normal way. There are two options to complete the quest, Method 1: Accuse Numa of cheating after you lose the match, ask for a fair match with him, and then easily defeat him. Method 2: Purchase ●Anabolic Steroids● from ●Marcus● next to him and drink it to win easily as well.
The Stone Ghost Contract
Read the book containing the knowledge of Stone Ghosts, then find the three seals, destroy all the Stone Ghosts and unlock the seals.