Motion Capture (Mocap)

Motion Capture is a technique for recording and manipulating the movements of people or other objects in three-dimensional space. The history of motion capture dates back to the early 1900s, when a number of scientists and artists began using cameras to record the movements of people or animals. With the development of computer graphics and sensor technology, motion capture technology has gradually become an important means of creating realistic characters and scenes in the fields of movies, games, and virtual reality. The principle of motion capture technology is mainly the use of external equipment to the human body structure or other object displacement for data recording and gesture reduction, these devices can be divided into different types of optical, inertial, mechanical, etc., which have their own advantages and disadvantages and scope of application. Motion capture technology has a wide range of applications, in addition to the entertainment field, it can also be used in health care, education, military, sports and other aspects, such as analyzing the human body posture, diagnosing diseases, simulating training, improving sports performance, and so on. The development trend of motion capture technology is towards higher precision, lower cost, easier operation and more diversification, for example, using artificial intelligence methods such as deep learning to optimize data processing and generation effects, or using mobile devices such as smartphones to achieve portable and low-cost motion capture.