I. Selection of teaching materials
The name of this sports game is "Crossing the Island", and the content of the game is selected from the twelfth lesson (P80) of the educational game "Physical Exercise" in the textbook "Health" of Nanjing Big Class.
Second, the academic status and teaching material analysis:
In the middle class, the children in our class have mastered some jumping movements such as jumping forward with both feet, jumping up with both feet, jumping left and right. On the basis of the original, this game further learns the jumping action, and finally learns the run-up and continuous jumping, and consolidates the jumping action of children through the game, which conforms to the learning characteristics of children from easy to difficult and the principle of gradual development of their bodies. In teaching, various forms such as scattered exercises, free combination exercises, group exercises and group competitions are used to stimulate children's interest and enthusiasm for games. Fully reflect the children's autonomous play, and pay attention to the density and intensity of exercise during the game.
Third, the goal of the game:
According to the stage goal of children's health education, combined with the development level of children's movements in this class and the characteristics of active children, the goal of this game is formulated.
Teach children to jump and exercise their jumping ability. Grasp the continuity and steady rhythm of continuous jumping. Cultivate children's sense of competition and spirit of cooperation.
Fourth, the key points and difficulties of the competition
Key point: learn to jump. Natural run-up, strong stride and running forward without stopping after landing are the essentials of this game.
Difficulties: correctly judge the position and width of obstacles, choose the starting point, adjust the stride, and land lightly.
Visually measuring the distance and choosing the starting point are related to whether the child can cross obstacles, adjust the stride and land lightly, which is helpful to balance the body and reduce the impact on the brain when landing.
Five, this game is divided into three parts.
(1) Preparation (about 5 minutes): (1) Review circle exercises, (2) Change the formation, and (3) Walk and run alternately. Prepare the basic part.
(2) The basic part (about 23 minutes) The actual practice time of children is about 14 minutes. The game density is appropriate, and the pulse index of game volume is about 1.5- 1.6.
(1) Children can freely combine and play in circles. Please perform in groups and introduce the theme.
(2) Teachers explain and demonstrate the jumping action, so that children can know the name of the action.
(3) Action decomposition: one foot jumps forward with the other foot, and at the same time, the body center of gravity moves forward to drive the hind legs to cross the obstacle, and then runs forward to highlight the key points.
(4) Children practice in dispersion, explore and find the best starting point in practice, adjust the stride to maintain body balance and solve difficulties.
(5) Children's collective practice: through the run-up jump, run forward without stopping after landing, make full use of the venue to practice at a distance, and increase the intensity and density.
(6) improve the difficulty of action. On the basis of mastering the run-up, gradually increase the difficulty of the action and practice the continuous jump of the run-up to achieve the purpose of this game.
(7) The game of "crossing the island" is in the form of relay race, so that children can consolidate their continuous jumping movements while observing the rules of the game, and stimulate their sense of competition and spirit of cooperation through the game.
(3) Finally (about 3 minutes), arrange relaxing dance steps to let the children gradually return to a relatively quiet state in relaxed and happy music to end the game.