The optimized content of a 1 1 for seven-day killing.

New gun assembly system;

1. gun coefficient (power, range, repulsion, etc.). ) is determined according to the quality of the parts when assembling. The better the parts, the more powerful the gun is.

2. Some of them were found in the wild, but the quality was different. Parts with different qualities can be combined into a gun, and the quality of the gun is determined by the average quality of the parts.

3. This system will also be applied to armor, tools and melee weapons. The first person hand movements will be adjusted more reasonably. New weapons: old muskets and bows and arrows.

First-person gravity, mouse fluency and improvement of operation

Health values will become clearer and more obvious.

Scavenger level: the role level will affect the output efficiency of items and the quality of weapon parts when sweeping.

Improved random map configuration: players can freely change the size of random map and the generation ratio of terrain (forest, plain, wasteland, etc.). ), height and other coefficients.

UI interface improvement: Players can right-click an item to get available options (take, synthesize, equip, use, eat, drink, read, check, zoom, combine, etc.). ) About this item.

Network Interface Optimization Based on Steam Platform

Improved the explanation and icon of the interface for selecting server list.

It is basically the version after A 1 1 (such as A 1 1. 1, A1.2, etc. ) may add the following functions.

The new armor system based on the new gun system: the leather and iron clothes picked up will have six qualities. The higher the grade, the better the quality of the equipment that can be synthesized.

Ridable motorcycle: a tool that allows players to move quickly. The required assembly parts and skill books will also be updated. He may need an engine and a fuel tank, which will consume a lot of oil.

New database system: Our game will be more friendly to translation.

Improved random map: supporting tunnels and larger towns