Small class game teaching plan in kindergarten 1 activity goal:
We can find the corresponding animals according to their remarkable appearance characteristics and experience the fun of hide-and-seek games.
Activity preparation:
1. Scene layout: stones, trees, grass and flowers;
2.PPT courseware and lollipops.
Design intent:
"Where are you hiding?" It is a picture book teaching activity. The content of the story is very interesting, and it also conforms to the age characteristics of small class children. In the design of the whole activity, games are fun, and playing is children's favorite thing. However, hide-and-seek is one of the most familiar and favorite games for children. Through this activity, teachers guide children to carefully observe the remarkable appearance characteristics of animals, and naturally use relevant knowledge and experience to experience the pleasure of reading in the process of helping foxes find friends.
First of all, arouse interest and pay attention to the name of the story.
1, the teacher introduced the story name: Today the teacher brought a story called "Where is it hidden?"
2. Guess what game the animals in the story are playing?
Have you ever played hide-and-seek game? How to play?
4. Teacher's summary: In the forest, animal friends are playing hide-and-seek, which is really interesting. Let's play with them!
Second, show ppt courseware, observe the picture and tell the beginning of the story.
1. Which animal friends are playing hide and seek? (Ask the child: Which is the rabbit? What does an elephant look like? ..... guide children to say the shape of animals)
2. The teacher said: Who will hide and who will find out? Small animals have a good idea-scissors, stones and cloth. Finally, the little fox lost. He said to his friends, "You all hide. Hide well. I'll find it, and I'll find it. "
Third, enter the scene, participate in the search and tell the story.
1, guide children to find in the scene. The teacher said in a fox voice, "Hey, where have they all been hiding?"? Please help me find it! " "Who is behind the stone? How did you know it was a rabbit? Where is the rabbit hiding?
2. Where are the small animals hiding? Who did you find? Where did you find it? Guide the children to tell the whole story: the little squirrel is hiding behind the big tree, the little duck is hiding in the flowers, and the little elephant is hiding in the grass. How did you find it?
3. Where is the deer hiding? Fox looked for a long time, but he couldn't find it. Did you find it? Why can't the fox find the deer? The deer is very clever. It hides in the Woods. Everyone regards its horns as branches, so they can't find it. )
Fourth, fully appreciate the story.
1, Teacher: Is the hide-and-seek game played by small animals fun? Let's tell this interesting story!
2. operate ppt and tell stories.
3. Question: Which animal friends are coming to play hide-and-seek games?
Do you remember where they hid?
Game: hide and seek.
Teacher: Let's play hide-and-seek too!
2. Let the children find their own places to hide according to the scene (stones, trees, flowers, haystacks). The teacher said while looking for it: you all hide, hide well, I will find it, I will find it. Where have you been hiding?
3. Give each child a lollipop.
Sixth, hide lollipops.
Please ask the children to hide the lollipop, and the teacher will find it. (Use the phrase "The lollipop is hidden in xx")
Value analysis:
Inspire children's interest through the name of the story, and run through the whole activity with hide-and-seek games.
Show PPT pictures and let children discover some basic characteristics of small animals, thus paving the way for later activities.
According to the discussion in the last link, children observe according to their own experience, reminding them not only to look for small animals according to their characteristics, but also to express where they are hiding.
Let the children recall the story through the four pictures presented. Deepen the impression.
Through games, children can have a role to play, and they can also play a good dynamic and static alternation.
Use children's interests to inspire them to tell where their lollipops are hidden.
Kindergarten small class game lesson plan 2 Activity purpose:
1, to stimulate children's interest in playing games.
2, preliminary performance, master the role dialogue in the story, and can boldly perform with action.
3. I like to participate in games and experiences.
4. Cultivate cooperation between children and their peers.
Activity preparation:
Three sheep (big sheep, middle sheep and little sheep) have several headdresses, and the wolf has several headdresses.
Activity flow:
1, the teacher shows the lamb headdress and inspires the children to tell the name and main content of the story.
Teacher: Who is this? In which story have we met?
Who else is in there?
What does the story say?
2. Teacher's summary: Three sheep went up the mountain to eat grass and met a wolf. The lamb was holding its horns, and the middle sheep collided with the big sheep, knocking the wolf off the cliff and dying.
3. Teachers and children tell stories together completely, and guide children to perform while telling stories.
Teacher: (1) How did the lamb run? What does the wolf ask? What did the lamb say?
Guide children to do the "Tu Tu Tu Tu" running action of lambs, and imitate the sounds and actions of wolves.
2) How did Zhongyang run? What does the wolf ask? What did Zhongyang say? (Guide children to make the "kick and hug" running action of Zhongyang) ... Yes.
3) What did the little sheep and the middle sheep say when they met the big sheep? What did the big sheep say?
Imitate the fear of the lamb and the running action of the big sheep.
4) Three sheep go up the mountain together. What does the wolf ask? What did they say?
5) What should the lamb do when fighting with the wolf? What about Zhongyang and Dayang? What is the final result?
4, group performance, the teacher put the headdress in the middle in advance, and the children can take it at will.
Teacher: The children go to the middle to get the headdress. You can take any headdress you want to be a small animal. Everyone put one on their heads. Then press the animals on the chair, find a group with the same headdress as you are wearing, and sit down.
Teacher: The children go to the middle to get the headdress. You can take any headdress you want to be a small animal. Everyone put one on their heads. Then press the animals on the chair, find a group with the same headdress as you are wearing, and sit down.
Next, each of our children will be the goat in the story. Let's act out the story together. Children should pay attention to what the animals they play with should look like. (Guide children to consider both sound and action)
5. The teacher plays the wolf, and the teacher and the children perform together. (2 times)
Teacher: Children should pay attention. When it's your turn, you should take action and come out to see what to do.
Encourage children to express boldly in language and be able to make corresponding actions.
6. Invite individual children to play wolves, and the teacher will participate until the children perform (many times).
Activity reflection:
Although the children are young, in the activity, through the situation that "three sheep" run through the whole activity process, the children's interest is high and they are active. It brought more artistic conception and fun to the activity. Children enhance their self-confidence through games, so they prefer kindergartens.
Kindergarten Small Class Game Teaching Plan 3 Activity Objectives:
1, willing to use body movements to show the happy falling and jumping of raindrops.
2. Distinguish different sounds made by materials similar to rain sounds and be able to respond.
Activity preparation:
Plastic paper, rain box, finger game, a piece of music with strong sense of rhythm, a piece of lyric music.
Activity flow:
First, warm-up exercise: Little Raindrop Teacher: Let's play a little raindrop game together. (finger game)
Second, watch the animation:
1. The teacher brought two animations. What do you see when the child looks?
How do you know whether it is heavy rain or light rain?
2. It's raining in the animation, but their voices are not nice. You should try to give them a nice voice and show them a rain box and plastic paper.
1) Give each child a prop. When we see the animation of light rain, let the things in your hand make the sound of light rain. When we see the animation of heavy rain, it will make the sound of heavy rain.
2) How did the sound of heavy rain come from? How to express a light rain?
3) Let individual children demonstrate the different sounds of heavy rain and light rain, and let other children guess.
3. The teacher keeps changing flash images, and the children cooperate to make sounds of different sizes.
Third, the scene performance: it's raining.
1, we children also come to be raindrop babies. Think about how baby raindrops jump when it rains heavily. Within 24 hours, download the same courseware repeatedly, and only consume points once. How about going to the ground? Play strong music.
Raindrop baby, how did you jump? Why do you jump like this?
Let the children imitate his movements.
The rain is getting less and less. How does Baby Raindrop dance now?
The children jumped and the teacher played soft music.
How did you jump? Why do you jump like this?
Ask individual children to demonstrate and others to imitate.
Teachers switch different music, and children express themselves with body language.
Baby raindrop is tired from dancing. I'm going back to rest and say goodbye to everyone.
End of activity:
Children discuss together.
Kindergarten small class game teaching plan 4 activity goal
1. Learn the action of touching things with your feet together and jumping naturally, and exercise your lower limbs through action practice.
2. Abide by the rules of the game and stimulate the interest in participating in sports activities.
3. Learn to negotiate and cooperate with peers.
4. Cultivate children's sense of cooperation and learn to be United and modest.
Important and difficult activities
1. Activity focus: master the skills of touching objects in vertical jump.
2. Activity difficulty: It can coordinate the movements of all parts of the body when jumping vertically in situ.
3. Guidance points: Through the teacher's explanation and correct demonstration, guide children to master the skills of jumping in place and touching objects.
Activities to be prepared
1. Experience preparation: Children already know that little monkeys like peaches.
2. Environmental preparation:
(1) Hang peaches of different heights and colors on the activity site.
(2) 2 baskets.
Activity process
(1) Preparatory part
1. The teacher is the mother monkey, leading the baby monkey to play in the orchard. (running around the field)
(1) Listen to music and run alternately.
(2) imitate the movements of the little monkey and do "monkey exercises".
(B) Teaching and practice part
1. Practice jumping in place and touching things.
(1) Guide children to discover peach trees.
Teacher: Little monkeys, are you hungry after playing for so long? Then let's take a look. What's delicious?
(2) Guide children to think about the method of picking peaches.
There are so many delicious peaches. Do you want to eat? But peach trees are so tall, how can you pick them?
(3) Children practice jumping vertically and encourage them to jump higher.
Teacher: Now let's practice the jumping technique. After we practice it, we can eat sweet peaches. (The children practice, and the teacher encourages the children to jump as high as possible. Children's stance: semicircle)
2. The game "Little Monkey Picks Peaches". (Children practice in groups)
(1) Teacher: Have you practiced your skills now? Then please pick delicious peaches.
(2) Before the children came to the peach tree, they tried their best to jump up and pick "peaches".
Teacher: When little monkeys pick peaches, some monkeys can't jump high enough to pick peaches. Why?
3. Find the essentials of vertical jump in the game and guide the children to learn the movements of their peers. (Children practice again)
Teacher: When we practiced picking peaches just now, some children didn't pick peaches. Who jumped high and picked peaches? Please come and choose them.
(1) The teacher asked the kindergarten teacher with a swinging arm to guide everyone to observe his arm movements.
(2) Children practice putting their feet together and swinging their arms to drive their bodies upward.
(3) Conclusion.
1. Listen to music, do monkey's actions such as looking around, swinging arms, bending over, taking a bath, swimming, etc. And do physical relaxation activities. After relaxing, clean up the venue and leave the meeting.
Teaching reflection
The goal of this activity is to learn the action of touching things with your feet together and jumping naturally, and exercise your lower limbs through action practice; Abide by the rules of the game and stimulate interest in participating in sports activities. Due to the limited space, I found two fixing rods to fix the rope. At the beginning of the game, the height that all the children in the class can touch was designed. The purpose is to give the children confidence first and lay a good foundation for jumping up and touching things later. Then gradually increase the height. When the height is increased for the third time, you can see the level of the child. Some children can't touch the rope in the process of jumping and touching things because of height restrictions, but taller children can achieve their goals. This has also hit the self-confidence of many children who can't touch the object, lost confidence and interest in the following links, and are all staring at the status quo in a daze. Therefore, in order to change this situation, the teaching link was changed in time, and the children were divided into two groups to practice according to their ability level, which greatly improved the self-confidence of children who had just come into contact with objects.
From the summary of this activity, teachers can't always carry out activity teaching step by step according to the teaching plan, but should adjust the activity plan according to the children's performance in the activity process, so as to better help children achieve their activity goals.
Activity Design of Small Class Game Teaching Plan 5 in Kindergarten
The children bowling with bottles and balls. When all kinds of bottles and cans were knocked down, the children couldn't help cheering, and their happiness and satisfaction were beyond words. The song "Bottle Down" allows children to imitate the shapes of various bottles and the funny and lovely images when the bottles are knocked down, further stimulating children's emotions, allowing them to enter the world of bottles and feel the joy of playing with bottles.
moving target
1. Try to show that bottles and bottles of various shapes fall with body movement.
2. Feel the humor of the song.
Activities to be prepared
The children have already played bowling.
2. 6 bottles of different sizes, heights and fatness, 1 ball.
3. Music tapes or CDs.
Activity process
First, be familiar with songs and express bottles and cans with body movements.
1, play songs, and children can freely express bottles and cans with music.
2. Try to express the bottle with various body movements.
Teacher: I am a fat and tall bottle. Do you like it? What kind of bottle do you want to be? Let's listen to music and dance!
Teacher: When the music stops, please take your little bottles and the teacher will take your photos! Learn about the different shapes of bottles and cans displayed by children and talk about what shapes they are. )
Second, enjoy songs and show bottles of different shapes.
1. Show bottles of different shapes with body movements.
Teacher (showing six bottles of different sizes, heights and sizes): What's the difference between these bottles? Some are big, some are small, some are tall, some are short, some are fat and some are thin. )
Teacher: Please make a big (small, tall, short, fat and thin) bottle with your body.
Children's free expression, the teacher affirmed children's creative expression in time, and led children to imitate collectively.
The teacher asked the children to guess the shape of the bottle with different actions. (For actions, please refer to the actions in the database on page 1 13 of the Teacher's Guide, or refer to the actions of children to create performance. )
2. Show how the bottle falls with body movements.
The teacher rolled the ball and knocked down the bottle, guiding the children to observe and imitate the falling of the bottle.
Teacher: What would it be like if you were a bottle and were knocked down by a ball? Please take a picture of the bottle when it is knocked down.
3. Enjoy songs.
Teacher: It's interesting that so many bottles have fallen. There is a song called "All the bottles are falling down". Let's listen together!
The teacher demonstrated singing, singing and performing all kinds of actions that children thought of.
Teacher: What did you hear from this song? What game are they playing?
Third, learn to sing and perform.
Teacher: We are all small bottles. Let's sing and perform together! Can move with the rhythm of music. )
While singing, the children showed the bottle with their body movements and performed it completely.
Please play with bottles of different shapes and sing.
The sixth activity goal of kindergarten small class game teaching plan
1, concentrate on running in the game.
2. Experience the fun of teamwork by participating in competition games.
Activities to be prepared
Lots of ocean balls, 4 plastic baskets and 8 hula hoops.
Activity process
First, warm-up games-1,2, 3, 4 (value analysis: stimulate children's interest and exercise)
How to play: The teacher signals and the children respond accordingly.
Grade 1: visual and auditory synchronization.
Level 2: Only listening.
Observation and guidance: when running, remind children to avoid their peers.
Second, the defense of eggs (value analysis: focus on running, throwing, catching and other physical sports and participate in the game to experience the fun of teamwork)
How to play: The teacher scatters the ocean balls on the field, and the children's group picks up as many ocean balls as possible within the specified time and puts them in the group's box. The team with the most ocean balls in the box wins.
1 level: no interference.
The second level: the teacher, as a monster, "catches" the children in the game.
Observation and guidance: pay attention to remind children not to grab other people's balls during activities, and put all the balls that are not in the box back on the ground after the time limit.
Third, relax the game-hide the ball (value analysis: relax and tidy up the body in the relaxed game)
How to play: The child hides the ocean ball in his body as much as possible, and finally arranges the ocean ball and queues up with the teacher to leave.
Kindergarten small class game teaching plan 7 activity goal
1, in the game led by the teacher, strengthen the leg strength of the child and improve the balance ability of the child.
2. Cultivate children's awareness of participation, competition and rules.
3. Cultivate children's ability to get along with others, adaptability and sense of unity.
4. Exercise your child's jumping ability through activities and let your body get exercise.
5, can actively participate in game activities, and learn to protect themselves.
Activities to be prepared
1. Draw a grid on the site as a house.
2. Prepare a small sandbag.
Activity process
1, preheating
Teachers lead children to warm up together, for example; Imitation exercises, jogging, etc. And try to keep your child's physical activities away.
2. The teacher introduces the name of the game to the children, and explains and demonstrates various game methods.
How to play: children stand in the first place, put sandbags in the first place, step into the second place, jump into the third place with one foot, jump into the fourth and fifth places with two feet, jump into the sixth place with one foot, jump into the seventh and eighth places with one foot, then return to the second place in turn after jumping, stand on one foot and pick up sandbags with your hands, step out of the first place, and then throw sandbags into the second place.
3. The teacher leads the children to play games and pay attention to safety.
After the game, the teacher led the children to relax.
5. Summary of activities
The teacher summed up the children's performance today, praised and encouraged the children who actively participated in the activities, and let the children feel the joy of sports activities while playing games. At the same time, teachers should also take care of those children who are quiet and have poor performance, encourage them to refuel and perform better next time, let them actively participate in activities and cultivate their interest in sports games.
Kindergarten small class game teaching plan 8 small class games:
Rabbit hide-and-seek
Activity objectives:
1, be familiar with music melody, learn to skip, and perform according to music rhythm and plot.
2. According to your own experience, you can create different movements of flowers, rabbits and natural objects.
3. Experience the happy mood when the rabbit and its mother play hide-and-seek in the game.
Activity preparation:
1, rabbit headdress equals the number of children, tape recorders and tapes.
2. Lead children to observe and imitate the shape of flowers in their daily activities.
Activity flow:
Review the song "Spring is Coming" first, and encourage children to express the appearance of small animals playing with expressions.
Second, be familiar with music melody and know how to play.
1. The teacher guides the children to fully appreciate the three pieces of music A, B and C.
1), lead: Spring has come and many animals have come out to play. Who are they?
(The teacher plays music to guide the children to enjoy three pieces of music completely)
2) Question: Who do you think is outside in this piece of music and what are they doing?
2. Children listen to music and watch performances (let children further feel and understand music and understand the game)
After the performance, the teacher asked:
1), did you like the performance just now? Want to watch it again? You should pay attention to see who comes out. What are they doing? (Guide children to understand the game plot)
2) Who was playing just now? What are they doing? Where did you see it?
(Further guide children to understand the game order and rabbit movements)
3) Were they playing hide-and-seek from the beginning?
(Guide children to fully appreciate the two pieces of music again and feel the different contents and game situations expressed by the two pieces of music)
3. Learn the steps of jumping and the movements of rabbits.
Kindergarten small class game teaching plan 9 activity goal:
1. Perceive that each hand has five fingers, and like to play games with them.
2. Can read children's songs and make corresponding finger movements.
3. In the activity, let the children experience the happiness of playing with their peers and be willing to play with them.
4. Learn to play games through activities and feel the fun of the game.
5. Cultivate children's complete and coherent expression ability and ability to judge things.
Activity preparation:
Let the children show "scissors, stones, cloth" with their fingers.
Activity flow:
1, scene import.
1) Say hello to the children and introduce yourself to the babies by taking photos with their daughters.
2) Play beautiful videos and import the game of "Scissors, Rock and Paper".
3) Warm-up, children begin to make "scissors, stone and cloth".
Scissors, rocks, cloth!
Scissors, rocks, cloth!
Scissors, click click!
Stone, ding-ding, dong-dong!
Cloth, crackle!
2. Learn children's songs and play finger games.
1) The teacher shows pictures of small animals: rabbits, snails and cats. Tell children that fingers can make these lovely animals.
2) The teacher says ballads and performs actions.
Scissors, rocks, cloth!
Scissors, rocks, cloth!
A pair of scissors, a stone, become a white rabbit!
3) Children imitate and try to play finger games while reading children's songs with teachers.
4) Children perform children's songs, first collectively and then individually.
5) expand. Teach children how to turn snails and cats with their fingers in the same way.
3. Summarize and promote.
Today, we learned how to make cute little animals with our fingers. Son, you can be a little teacher when you go home and teach your parents how to change animals.
Small Class Game Teaching Plan in Kindergarten 10 Activity Target:
1, perceive the characteristics of repeated starting and stopping in music, and can express the starting and stopping of cars with music.
2. Experience the joy of music games.
Activity preparation:
Music "Start and Stop" and "Cars"
Activity flow:
First, Dora came to the value analysis: exchange driving precautions and prepare for follow-up activities.
1. A friend came today. who is it? Dora
2. Show PPT, Dora: I want to take you to a fun place-Happy Castle. What car do you want to drive? How to drive (remind children of various vehicles)?
Summary: It's convenient to drive to the amusement park.
3. What should I pay attention to when driving? Traffic lights, seat belts, etc. ) summary: when driving, the red light stops and the green light starts. There are still many places to pay attention to.
Second, listen to music and practice your skills.
Value analysis: guide children to discover the musical characteristics of music's repeated start and sudden stop.
1, DORA: I have prepared a beautiful tune for you. The traffic lights are hidden in this music. Babies who want to go to Happy Castle should listen carefully with small ears. Can you find the traffic lights? (completed)
2. The second appreciation, where is the red light and where is the green light? Summary: When the music starts, it means that the green light is on and you can drive. When the music stops, it means that the red light is on and the car must stop.
3. Let the driver practice his skills first, sit in the seat and drive, and the teacher learns the children's movements.
Summary: Only by obeying the traffic rules can we reach Happy Castle safely.
Third, drive to Happy Castle.
Value analysis: guide children to show the start and stop of cars with different movements, and consolidate the characteristics of music.
1. To reach the Happy Castle, you must first pass through the traffic light forest, then pass through the main road of the city and obey the traffic rules. Drive with Dora and see who drives with the most dignity. Don't forget to stop at the red light. (forest)
2. Communicate driving movements and encourage children to create boldly. (single child demonstration)
3. Drive the car with music for the second time and observe the changes of children's movements. When it is necessary to stop, the action is different. (road)
4. Here comes the Happy Castle. Your little ears are great, and your driving skills are great. You can play games in it.
Fourth, activity extension.
Value analysis: guide children to try to play different games with music and stimulate their love for music.
1. This piece of music can not only play the game of driving, what games do you think it can be used to play?
2. Let's play Woodenhead with it. Action summary of different music representatives: Woodenhead can make a good action when the music starts, but Woodenhead can't move when the music stops.
3, Woodenhead music game quit.