Seeking a gladiator game

Spartacus blood and sand game is apple, which makes a lot of people are very depressed, but pc on a game operation and graphics and blood and sand are similar, you can will be this play a little. Now the PC platform on the 3D fighting game can be said to be few and far between, but the United States game publisher Cartel Games agent by the Mexican game developer Vermillion Games produced by the beauty of 3D action fighting type of game: "Goddess of the blade" (Mythic Blades). The background of Mythic Blades is based on Greek mythology, describing how ARES, the god of war, wants to challenge his father, ZEUS, to take over Olympus once ARES is victorious, but the battle doesn't take place where it should, and instead results in a battle between humans and monsters, with eleven legendary Greek mythological characters and ten arenas. The game features eleven legendary Greek mythological characters and ten arenas to choose from.

Game name: Gladiators of Rome

Publisher: Activision Value

Developer: Cat Daddy Games

Game type: Strategy

Date of domestic release: Unknown

Release date. October 28, 2002

Difficulty: Easy

Handling Time: About half an hour

Stability: Stable

Version: Retail

System Requirements: PIII500 or equivalent processor, 64 MB of RAM, 3D Graphics Accelerator card, 300 MB of hard disk space, DirectX v8.1

System requirements

Windows 98/ME/2000/XP

Pentium III 500mhz

64mb RAM

Directx8.1 compatible Video Card with 8mb/RAM

300mb of free, unpressed Hard-Drive space

4x CD-ROM

Directx8.1 compatible Sound Card

Activision Value and Cat Why did Daddy Games choose October 2002 as the release date for their game, Gladiators of Ancient Rome? The reason is unknown. It's a game that revolves around traditional Roman fighting matches, and its title is sure to remind you of a two-year old movie mega-flick called Gladiator. The game isn't exactly spectacular in terms of picture quality or sound effects, and it has a couple of faults in terms of plot. But if you can tolerate these problems, you'll find Gladiator of Ancient Rome to be an offbeat and entertaining strategy game that's worth playing -- at least for a short while.

In Gladiators of Ancient Rome you control a squad of up to 10 gladiators that you buy from the local slave market. You can also recruit gladiators from different character classes, which in the game are differentiated by their weapons, such as those who use wolfsbane, those who use hammers, swordsmen, axemen and archers. You then participate in competitive matches to defeat the game's pre-prepared gladiators, which are part of the linear single-player campaign. Each gladiator class has a standard set of attack moves, a standard set of defensive maneuvers, the ability to walk or run to other areas of the arena, and two additional special skills (for example, a hammer-using gladiator has a double-attack technique that produces double the kills, and a stun attack technique that can render a group of foes temporarily unconscious), though you'll find that most of the game's long-range weapons (such as stone throwers and bows and arrows) aren't as useful as their close-range counterparts. When it comes to the plot, it's really about the player giving orders to his gladiators to attack enemy squads of gladiators, and the game doesn't end until all of the gladiators on one side have been killed, and the player can either take on the role of a spectator, by cheering on his own squad or by using a sure-fire attack to kill the dying enemy-whichever method you take. -Whichever approach you take will allow you to win more prizes at the end of the match.

Gladiators of Ancient Rome is inspired by the combat system found in the role-playing game Baldur's Gate series. All of the fights happen instantly, though because all of the player's time is spent giving specific orders to specific gladiators, it's often necessary to pause the game (by pressing the spacebar), as in Baldur's Gate. Best of all, this game is very, very fun, mostly because of its simple strategic elements, such as utilizing the Hammer Gladiator's stun spell to attack an opponent, and then having another gladiator continue to attack the enemy. Worst of all, however, the game is slow-paced and annoying, as all of the gladiators' actions are determined by an on-screen "endurance" bar, which means that after you give a command to a gladiator, you often have to wait a while for their bar to recover to a certain value before they can perform their next action. before you can get them to perform their next action. In addition the gladiators have a poor sense of direction and a slow gait speed, and the result is that it devolves into a tedious fistfight - it's hard to get the gladiators to take on the target enemy you're trying to deal with.

There are a few other problems in Ancient Roman Gladiators. For example, there are only three arenas in the game (only a handful of battles can be fought in each arena, meaning you have to take them in a specified order), so the game doesn't last very long. Gladiators must defeat a few rudimentary foes before they're eligible to challenge the more powerful ones, and in the process you have to put up with the game's bland graphics and sound effects. Gladiators of Ancient Rome is a 3D game with few options and a monotonous look to the arenas and gladiators using simple and crude 3D graphics. Although the gladiators can be equipped with different weapons and armor, they still look rough and have a limited number of moves, such as only walking, running and a few others.

The sound effects in Ancient Roman Gladiators are also strong, as the game only has an extremely limited number of sound templates for the gladiators, so they're often reused, and the soundtrack used throughout the game is an electronically synthesized orchestral score, which fits in with the plot but doesn't have a lot of character and doesn't make a lasting impression. The game also has a number of deviations from the theme of the game. For example, you buy weapons and slaves in "dollars" (instead of the ancient Roman currency), train your gladiators not in the pens where they are kept, and improve their skills by clicking on a little stats button on the screen (look for the green value on the status screen).

Gladiators of Ancient Rome also has a lot going for it -- the idea of big strategic battles against enemy gladiators or vicious beasts, for example **** with the twists and turns that make up this fascinating game. In fact, it's quite an interesting game in some ways, though I doubt your interest in it will last long.

Original title: Gladiator: Sword Of Vengeance

Produced by: Acclaim

Acting publisher: Acclaim

Platformer: PC

Language: English

Game genre: Action-adventure

Games Number of people: 1

Release date: 2003-09-28

Official website: /games/gladiator/

System requirements: 98/2000/NT/XP

128 MB RAM, 4X CD-ROM, 32 MB VRAM, 1600 MB hard disk space. DirectX

Acclaim has announced a short clip of a new action-adventure game they're working on, Gladiator Sword of Vengeance, at E3, revealing some of the game's details and claiming that it'll be released for PS2, XBox, and PC at the same time this fall! .

The game is set in ancient Rome, in 106 A.D. to be exact, some time after the death of the acclaimed Emperor Trajan, when the Roman Empire had begun its inevitable decline. At that time, Rome was not only attacked by foreign enemies, but also had internal rebellions as well as famine and plague epidemics throughout the country. In the midst of the internal and external difficulties, Emperor Arruntius and his courtiers still only cared about living a life of luxury and extravagance. He also bulldozed parts of the city in order to build larger gladiatorial arenas! The protagonist of the game is a slave gladiator who fights for his life and for the glory of Rome on the stage of the virtual world. In addition to fighting in the gladiator arena, players also explore labyrinths, temples and other activities.

Game details

The game's personalization and intelligence of the characters are more detailed and in-depth work, and strive to make the characteristics of the era and a variety of characters more accurate; "Revenge of the Sword" appeared in a variety of opponents, the game's objectives and weapons, according to the game scene change and different, which part of the source of weapons are based on the history of the book depicted by the design of the game; The game is a blend of history, fighting, adventure, and the game is not the same. The game combines elements of history, fighting, adventure, ancient culture, and myths and legends, and even the locations the player travels through range from the streets of Ancient Rome to the fabled "Paradise of Bliss", where labyrinths, temples, and other locations based on legendary depictions add a lot of color and variety to the game; the game view of the huge gladiator The huge gladiatorial arena in the game view is unforgettable, with a cinematic approach and excellent image quality that renders this popular gore scene quite realistic; the armor and weapons of the gladiators can be personalized; the combat system allows the player to perform successive strikes, and as the number of strikes increases, the so-called Blood Meter grows, and when it is filled up, your power will become so terrifying that you can even use supernatural This ability is known as Olympian talents; while the fighting skills and experience of the gladiators will increase with the number of fights they participate in; including everything from gladiators to mythological monsters will be your enemies. Through tireless efforts, players aim to become a warrior like a god. Do you have the confidence to meet this challenge? Just wait for the fall.