Collected System Introduction Chapter 1, Chapter 2, Chapter 3, Chapter 4, Chapter 5, Final Chapter
Raider Reading Note:
Since "Resident Evil 4: Ultimate HD Edition" only strengthened the picture quality and added PC control settings, and there is no change in the game system and process content.
This guide to Resident Evil 4: Ultimate HD can be used as a reference guide for the Ultimate HD version!
System introduction
Enemy skills:
Guns shoot each part of the enemy will have a different effect, hit the head and legs have a long stiffness, this time close to the available leg strike, the enemy is dense, but also swept down a piece. When the enemy hand holding grenades or detonators, good shooting skills can be shot directly to the explosion, or the enemy will be shot directly.
This grenade is divided into red, green and blue three kinds of grenades, red for the incendiary bombs, have the effect of blocking the enemy defense; green for the ordinary grenades, used to kill groups of enemies, dealing with the BOSS is also very useful; flash bullets can make the enemy instantly lose the ability to attack and resist, but also to deal with the parasites of the weapon, have instantaneous killing effect.
Props collection:
Ammunition is the basic resource to fight against enemies, and can not be bought in the merchant, only try to collect and save the use of the scene, such as door locks, glass and boxes, etc. Try to use a knife to open, do not have to waste ammo on them. When you run out of ammo in your weapon, go to a merchant and upgrade your clip capacity to fill it up for free. In addition, from the merchant can buy the current map treasure map, can be used to collect treasures, get the treasures do not rush to sell, some can be assembled together can be sold at a higher price. For example: beer mug + red, green and yellow cat's eye stone; ball mask + green, purple and orange gems; crowns and gems, badges; blind butterfly lamp with green, red and blue gems; holy cat statue and the light of judgment, the light of faith, the light of perfidy, and so on.
Money is an essential item in the game, and can be used to purchase and upgrade weapons, expand the props bar, and buy treasure maps. There are many ways to get money, killing enemies will drop it, or searching in the scene, opening all the bottles and cabinets, and shooting crows will also give you a good harvest.
After you buy the treasure map at the merchant, you can see the treasure's hidden location on the map
Herbs:
There are red, green and yellow herbs in the game, among them, the yellow herbs are used to raise the stamina limit, but they have to be synthesized with the red and green herbs to be effective, and there are 27 yellow herbs in **** in this game. Green herb + red herb = complete recovery; green herb + yellow herb = HP limit increase and return a small amount of stamina; green herb + red herb + yellow herb = HP limit increase and complete recovery of stamina, if sold to the merchant can get 10,000 yuan. In addition to herbs, eggs and fish also have the effect of restoring stamina. Eggs come in white, gray, and gold, with different recovery effects.
Hidden Elements:
There are two mini-games, in the village collect 15 blue badges to get an upgraded pistol, if you get 10 you get a pistol. In the castle, there is a door next to the merchant that has a double-gun pattern, go in and have a shooting contest, and you can get a figure if you reach a certain score.
Passing through the game once adds Professional difficulty, with Leon, Ashley, and Ada each getting a new costume, Leon in a police uniform, Ashley in a sexy top, and Ada in a tight spy suit, as well as Ada's Mission Mode and Mercenary Mode. After clearing Ada Mission Mode, Leon and Ashley receive invincible costumes: a mafia dress and armor.
Game Operation:
While the game supports keyboard, I still recommend using the joystick, after all, it's a ported game, and it's more unpleasant to operate with the keyboard.
Cross keys/left stick: Move
Right stick: Fill/run
①/▲: Cancel/run/crouch
②/●: Give commands
③/×: Confirm/shoot
④/■: Props bar/status
⑤/L1: Switch the pocket knife
⑥/R1: Switch the weapons
⑦/L2: Skip animation/operation
⑧/R2: Map