The harm that playing games brings to us is first of all psychological harm. For e-sports players, if they want to survive in the e-sports industry, the competition and pressure they face are very great. Great pressure has caused a heavy psychological burden to many e-sports players, and many e-sports players have psychological problems; Secondly, the damage to cervical and lumbar vertebrae. Although e-sports players work and train all day to play games, playing games for a long time is very harmful to the body, especially to the lumbar and cervical vertebrae; Finally, cardiovascular disease. Long-term contact with computers and mobile phones, coupled with high-intensity training and irregular work and rest, cardiovascular diseases caused by sedentary body and irregular diet also threaten this e-sports player.
First, psychological harm. While the e-sports industry is developing rapidly, the competitive pressure faced by e-sports players is also very great. The golden age of e-sports players is short. The survival of the fittest in the e-sports circle is cruel. The huge pressure of survival has caused more and more e-sports players to have mental illness.
Second, cervical and lumbar diseases. The most common diseases of e-sports players are lumbar spondylosis and cervical spondylosis. This is inseparable from the long-term operation of mobile phones and computers by e-sports players. Incorrect sitting posture and reasonable training for more than 12 hours a day make e-sports players a prone group to lumbar spondylosis and cervical spondylosis.
Third, cardiovascular diseases. In addition to lumbar and cervical diseases, e-sports players are prone to cardiovascular diseases because of ultra-high-intensity training and sedentary, coupled with irregular diet and work schedule. Many e-sports players have temporarily left the field of e-sports because of these.
Do you think it is easy to be an e-sports player?