In the previous version, there were puddles and lakes, but there were no more waters on the map. This setting may be the basis for game developers to introduce new details in future versions.
You know, Marginal World is a game that pays great attention to details, and the health index of villains is related to many data. But so far, there is no drinking water setting, and increasing the setting of rivers is likely to pave the way for the function of water sources.